Tons. It's not my fault that alot of companies can't seem to figure out how to do the following:
1. Worldwide release. I'm European. I really don't like waiting to get games just cause alot of other european dudes are too fucking lazy to learn English.
2. Making decent PC ports, so to check to see how good or bad a certain console port is (I'm a PC gamer).
3. Because they can't seem to do digital distribution properly, so I have to buy the game at a later date as a physical copy (I don't want stupid plastic boxes/discs really), because its 10-20 euro cheaper in stores.
4. To release the game when it's done. Pirated games usually leak like a full week or more ahead of store date, for no apparent reason.
And of course cause I'm a poor asshole, or was, but now a days I pay for all my games because I can afford it and also want the industry to survive. This reason isn't justifiable, the others are.
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