I've been a PC gamer nearly as long as there have been PC games (yes, I'm old), and while I've never had a problem with gaming consoles, I've never really cared much for what I've called "console-y" games. You know they type -- very linear, lots of mini-bosses, and a finally big boss at the end, usually with some trick you have to figure out to defeat. And of course, the "feature" of only being able to save at a specific savepoint, forcing you to play large sections of the game over and over and over and over again until you get it just right. Forced replayability by game mechanics is the cheap way out, and not at all fun in the least for me. I do realize that early on much of this was forced by the limited power of the console, but as they've grown in power to rival and even surpass the PC in some aspects, some game developers seem to still be stuck in the mindset. I'm just not interested in that type of game. Fortunately, there are numerous games on the console these days that are basically PC games in concept and playability, like
Fallout 3.
I've pretty much given up PC gaming finally, now that I have an Xbox 360 and a large TV, but I still have concerns about playing first person shooters on a console. I've yet to see a console controller configuration that rivals mouselook for fast-paced action. Some first person games have avoided it by having either target locking (
GTA IV) or their own specific mechanism (VATS in
Fallout 3). Now that I'm in a gaming lull, having finished
Fable II and waiting for
Sacred 2, I've been entertaining the idea of playing
Half-Life 2 again (actually,
Orange Box) and maybe actually finishing it this time. But the FPS/console thing has me concerned. I wasn't particularly good at what little first person shooting I did in
Fallout 3, but I was pretty reliant on VATS. I don't really want to dish out money for a game I don't want to play, so I borrowed effjay's copy of
Bioshock to give it a spin on the console. I finished it on the PC, so this will be a good test of PC vs console for FPS controls. So far it hasn't been bad at all. I'm just as bad at aiming as on the PC -- but no worse. The truth will come when I need headshots.
If I can get over this last hurdle, I can get out of the PC video card arms race and stop spending the equivalent of a new console system just to play a game every year. I really hope so.