I'm not sure if I can fully appreciate this news without Vincent Caravella's biting critique.
Robaota's forum posts
Dave, you're definitely going to be a big loss as a personality as well as a designer. You need to visit more often than not.
@Robaota: it wasn't Kindred Saga was it? http://clanhot.org/forums/showthread.php?tid=184
It absolutely was. It was fantastic, and so are you!
It is an absolute shame that it wasn't completed as it in many ways it came across as a pretty professional product.
Thanks for this! You are great! Superb! Wonderful! Now just to play it...
Shut up and Jam reminds me of my misspent youth with RPG Maker. I remember some real gems being made with the tool, perhaps I should try and root them out...
Dude YES! Those were some great times. I do remember one that I found that was only partially finished but had custom assets made for the whole thing, inluding music and that. It was based in a dirty-industrial setting, and I remember being very impressed that it also seemed to involve a ton of coding too as it's battle system was left vs right ala Final Fantasy not the default Dragon Quest view.
If someone finds that for me, I will provide a great deal of gratitude and throw a few superlatives your way as well. Promise.
I don't think any console has had such a vast array of quality titles along all genres. I'm going to pop in Ar Tonelico 2 tonight, and then follow it up with a game of PES 5.
What a behemoth of a console.
That feeling of discovery with a group of friends in the Vanilla version is one of the best feelings I've had playing games, and one that I don't think was replicated with subsequent expansions. That being said, I did really enjoy TBC.
Devil Survivor 1/2 games are grand, and have great music also (the first especially). Pokemon Black/White 2 are also very good games, seemingly more difficult than previous versions and as such fit the grindy criteria.