Doesn't bother me at all. The main people it could potentially hurt are: 1) The player who does it and misses out on the fun of earning that money the legit way (before R* gets around to adding heist missions with probably larger payouts). or 2) Rockstar, as they intend to sell in game cash for real money via PSN...which is kind of just as shitty to me anyway, so whatever.
You need to grind out a lot of levels/race wins/kills anyway to get many of the unlocks outside of buying a car or apartment/garage (or a garage full of cars). So there's still quite a bit of work to be put into progression.
And as it is now, the game is a bit of a grind if you are trying to earn money a legit way. The missions repeat a lot, they paid out very little before their repeat payout got halved, and now they pay even less. I know the thing these days is this perpetual dick-measuring unlock race to the biggest and best shit in the game, but I've never cared much for that. If someone wants to cut down on the time investment and just enjoy the game playing it how they see fit, so be it.
At this time no one has written anything about the technical performance of the PS3 version. As someone with both systems, I'd like to have some kind of comparison, even if it's just a reviewer saying "they're the same".
I've read a few things about it as I had to pick one or the other myself. Apparently they are VERY close. The few differences that do exist are negligible.
I went with the PS3 version as I continue to phase XBox stuff out of my life on the way to the PS4. It runs beautifully.
Over the past few years it's been like you guys on the crew have invited all of us in to your family. That's why this loss is so heartbreaking.
Ryan was an incredible man. Quite possibly the realest motherfucker I've ever met...and I never. even. actually. met him. That's just the force he was. Even complete strangers like me ranked him up there with the best of friends.
My deepest condolences go out to his friends, family, his wife, and the Giantbomb, Gamespot, and Whiskey Media crews past and present.
I stopped playing for about a week then jumped back on Hulk the other day. First boss kill got me a Storm...didn't need it, since I already have a Storm, but apparently they can be used to upgrade ultimate abilities if you already have a character. I wish they were trade-able.
I'd like to see a costume or two drop. And I'd like to see something other than a 30 min experience boost from fortune cards.
In order from most played to least played: Hulk, Iron Man, Spider Man, Captain America, Storm, Jean Grey, Ms. Marvel, Scarlet Witch.
Got the Avengers founders pack because it was a good deal if you broke down the pricing of this stuff. Closer to what pricing should be. Then I bought Jean Grey with credits in that pack because Phoenix is just too badass looking, picked Storm as my free character, got Scarlet Witch as a quest reward, then paid a couple bucks extra to cover the remaining difference for Spidey.
Wasn't really planning on spending much more money after that and about 60 hours in, I haven't spent one cent.
Although I also haven't seen a single character or costume drop, even with as much rarity/special drop boosting gear as I can muster. Just two fortune cards that were both experience boosters.
I do wish the costumes and gear was handled differently. Sort of in a way that made gear somewhat visible. Like certain combinations of attributes or variations of gear would grant you slightly different costume variants, although the most complete costume differences could still be locked up for real money/random extremely rare drops.
I mean, I don't recall Iron Man's head ever being on fire Ghost Rider-style. If they can allow that, why can't they give him slightly different coloring because of some rare set you have?
Also, the prices for characters/costumes/bank slots are too damn high. $20 for a popular character? Characters shouldn't break much more than $10 for the most popular ones, and costumes damned sure shouldn't go higher than $5, especially if they aren't enhanced in any way. They are going about the pricing the wrong way by charging a premium hoping to make a killing even though the sales are fairly mild instead of actually making a killing when more people buy more stuff because it's much easier to justify. But maybe they'll come down over time. We'll see.