So does this game actually respect the subject matter or teach the player any real history? I'd be more interested in it if so, otherwise it just seems like a reskinned Battlefront to me (mainly referring to UI and presentation here, not gameplay necessarily).
Yes actually. If you play Operations you get backgrounds on every battle, and explanations on what-if scenarios if the IRL losing side wins. I didn't know anything about WWI and I feel like I'm learning a lot of stuff about it. Made me look up some videos on YouTube.
I agree it's a smart move from Valve, it gets Steam to even more people and keeps TF2 alive. But I'm concerned. Player count doubled yesterday, which isn't a real problem but could turn out to be. F2P games are really popular. Battlefield: Heroes has millions of users a month, TF2 currently has 60k daily. Is Valve prepared for such a huge boost in numbers? How will they regulate grievers and maintain a stable economy? I'm really curious how this'll turn out.
There are already server plugins that kick F2P players, and thats pretty terrible. One half of the community is losing their shit and the other half doesn't really care, it s been fun to watch.
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