I love journey, don't get me wrong, and the ideas behind it et al. It's perfect at being the game that it is, and it wont be anything else...
HOWEVER, Another hour on top of it wouldn't have gone amiss, maybe longer in the first areas would have made the "drop" seem more potent. Thematically it's very much like flower and I felt a lot of the similar things happened in that (mood wise etc). It's superb, if a little short. All THATGAMECOMPANY's games are very consistant on style, and although it's what people want from their games, I think whatever they make next should be a) a longer more invested experience, and b) a little more outside their comfort zone.
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