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Rolyatkcinmai

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Rolyatkcinmai

2763

Forum Posts

16308

Wiki Points

99

Followers

Reviews: 0

User Lists: 5

#1  Edited By Rolyatkcinmai

$35 a year for Xbox Live.
$120 a year for PSN+...
 
Yeah, this isn't adding up. I've wanted cross game voice chat for PSN for a looong time. It would be nice for us to not have to be in an XBL party before starting our PS3 games. However, it's not worth $120 a year. And none of the other features seem remotely enticing. Auto-updating games would be cool on the 360, where I actually own a huge library of games. I have no use for it just for the 20 or so PS3 exclusives I have.
 
I can see this being worth it for the people who only have a PS3. But if you own both consoles, I just don't see the value.

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Rolyatkcinmai

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#2  Edited By Rolyatkcinmai

It's been working fine for me since you said it might. I'll post back here if I run into any more problems.

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Rolyatkcinmai

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#3  Edited By Rolyatkcinmai
@giyanks22: Because Blizzard has a long history with release dates and not meeting them.
 
They also, unlike the rest of Activision, have a reputation for delivering nothing but the highest tier of quality. You can't place a deadline on your game a year in advance and expect it to be top notch and polished.
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Rolyatkcinmai

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#4  Edited By Rolyatkcinmai

Call of Duty - October 29th, 2003 
Call of Duty: United Offensive - September 14th, 2004
Call of Duty 2 - October 25th, 2005
Call of Duty 3 - November 7th, 2006
Call of Duty 4: Modern Warfare - November 7th, 2007
Call of Duty: World at War - November 11th, 2008
Modern Warfare 2: November 10th, 2009
Call of Duty: Black Ops: November 9th, 2010
 
Starcraft - March 31st, 1998
 
See the pattern? People expect a Call of Duty every November. We've pretty much known since 2007 that there would be a Call of Duty game in November of 2010. MW2's release date was known almost a year in advance. Starcraft II is an entirely different subject. Much more massive game, way bigger development, beta testing, etc. Not to mention it's PC only, and as such doesn't require the crazy highly televised ad campaigns that something like Call of Duty does.

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Rolyatkcinmai

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#5  Edited By Rolyatkcinmai
@andy: 
 
  1. Anything for the last three weeks really, but right now today's Endurance Runs.
  2. 5/18/2010 9:10 PM (Eastern Standard)
  3. Comcast
  4. High
  5. Streaming
No Caption Provided
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Rolyatkcinmai

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#6  Edited By Rolyatkcinmai

I don't know how you guys are even buffering. I can use progressive and buffer maybe 3 minutes worth of video, but that's all it will do until I watch that three minutes. Then it will do another 3, etc.
 
This sucks soooo badly. A full week now of barely being able to watch anything on Giantbomb.

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Rolyatkcinmai

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#7  Edited By Rolyatkcinmai
@notsonic said:
"

im wondering if maybe it has to do with everyone's isp?

i just watched VJ-24 no problems. now im trying to watch VJ-25 and its buffering every few seconds. so im downloading the flv file instead. i was getting 300kbps, now its down to 200.


im using comcast in nj.

"
Comcast in MA here. Same problem tonight. Using progressive and letting it buffer is not an option because it takes about 3 hours to buffer 5 minutes.
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Rolyatkcinmai

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#8  Edited By Rolyatkcinmai

This is getting extremely obnoxious.

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Rolyatkcinmai

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#9  Edited By Rolyatkcinmai

What's weird is I can view everything fine using the Giantbomb Android app on my Nexus One via WiFi.

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Rolyatkcinmai

2763

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#10  Edited By Rolyatkcinmai

So far we can confirm it happening on;
Firefox on Windows 7 
Firefox on Vista
Firefox on Mac 
Internet Explorer on Windows 7
Chrome on 32 and 64 bit Windows 7
Safari on Mac
 
This is really starting to irritate me. Trying to watch anything like this is like a blast from 1995. This is like trying to watch HD video in Wyoming in a thunderstorm after the apocalypse.