Too many WW2 games set in Europe, not enough set in the Pacific.
It doesn't help that major series like Call of Duty rarely even try to infuse any sort of storyline and instead degenerate into replicating scenes from major movies/tv shows. One of my few gripes with World at War was that they took a promising introduction that followed the style of Modern Warfare's storytelling and then pissed it away by shoving in a bunch of Russian missions that felt completely out of place.
For as weak as a majority of the Medal of Honor games are, at least they try to put some sort of story in there. Granted, it's generally threadbare and the games themselves are questionable more often than not, every now and then there's a nice diamond like Pacific Assault (!) or Spearhead. Shame Rising Sun sucked, because its opening level was absolutely tits. Hell, I directly blame the anti-WWII movement to the overall lackluster quality of the Medal of Honor series. Frontline, Breakthrough, Rising Sun, European Assault and Airborne? That's quite a string of weak games for such a majorly promoted series. Garbage like Call of Duty: Finest Hour doesn't help things at all, either.
There's some really nice WWII games that get little exposure, too. Deadly Dozen and Hidden & Dangerous were both absolutely fantastic series well worth turning up in the bargain bins. Ever play The Outfit? Many other sci fi games are little more than WWII games with a fresh coat of paint. The easiest example is Killzone, which is a schizophrenic mix of WWI/WWII/Korea/Vietnam all in one title, though if you pay attention, you'll find quite a few other games with obvious WWII influences. Remember the assault map "Overlord" in Unreal Tournament? Guess the WWII-themed movie that directly inspired that one.
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