hilarious that the recommended pc specs for this game are beyond ridiculously high
Rowr's forum posts
maybe wait till its come out... just saying...
And that will change what exactly? Servers in another country means high ping. That's ok in a game like an MMO or even a game like DOTA but trying to play a split second FPS is terrible with high ping. It's not like they can patch it out.
Whoah whoah, what the hell are you talking about? You have no idea what you're saying. That kinda ping is NOT acceptable in DOTA at all, it means you get hit with everything and it's impossible to dodge stuff, last hit, deny, etc.
So yeah, this kinda stuff is bullshit all around, not just FPS games, so if we don't get our own servers, it basically means we can't play this game. I've tried battlfield on NA servers, it is unplayable.
Well...yeah. Why wouldn't you pick a server region closer to Australia?
I get the occasional laggy game but in general something like dota 2 is way more viable than anything resembling a shooter in which any international game accounts for losing any 1 for 1 speed and skill engagement.
Sure helps develop the skill of surprise though.
The only shooters I've played online that have been viable have been PC with Australians on Australian servers.
Maybe halo and cod games where you could get an aus server at peak times once every 1/5 games. Though I'm not sure if you would call that "viable"
Thank god for valve.
@believer258: I did not notice it right after any upgrades, actually Ive tried Total War II Rome after every single upgrade with pretty much the same results (I think I know the benchmark video by heart now... Quintilius Varus, give me back my legions!)
The games that I listed are the only ones Ive tried in the last month or so, except for the less hardware demanding stuff like Spelunky and such.
Don't judge your performance on Rome Total War 2 that game runs like garbage even with a high end rig.
Also I would assume it obvious but update/google your drivers to see if anyone else has the same issues with the hardware
There is a wireless solution.
It involves a haswell cpu, and this thing.
I picked one of these up from newegg as an included sale with my nvidia shield. It works with most recent android phones (and the shield) through miracast and also 4th generation intel processors.
I'm not really sure about the fluidity of the stream, while i've tried it with my lenovo yoga 2 - I have yet to test it during a game.
I think I read asus sells a monitor that can be retrofit with the chip for gsync, might be worth googling.
Surprised a lot of people find tearing to be a non issue, I find it fairly common, or notice it more maybe?
Vsync makes for a fairly significant performance hit in a lot of games, and some genres it completely lags up the input.
You can get a decent monitor for a few hundred bucks, so buy one now and then wait and see how it pans out, likely the kinks and expense will be worked out in the next few years and then upgrade from there.
Owning more video games than you will ever be able to play = The epitomy of first world problems
I think this is less about blaming steam sales and more about the enthusiast gamer mentality.
catch... play them all!