Does anyone know if the game will be using the same style of skill and leveling as Skyrim or as Morrowind? I really hope Morrowind's. Skyrim's skill and leveling systems were one of the two major reasons I cannot stand that game.
Q: In Skyrim, there is a really nice perk system with 18 separate skills. In Morrowind there are 27 different skills, with a class and attribute system. How do you plan on reconciling these differences?
A:We will use the Skyrim system as it is found in a vanilla copy of the game. To accomplish this we will simply merge those lost skills with the most applicable Skyrim ones. So items using short blade, long blade, blunt, axe, and spear will all be placed in the one handed and two handed Skyrim weapon categories, medium armors will be placed in the light and heavy armor categories, etc. If you really don't like the Skyrim system, then there are already mods restoring Morrowind attributes available on sites such as the Nexus that could be used in conjunction with Skywind.
NO LEVITATE. NO DEAL.
edit - Actually this looks pretty hot. I think Bethesda would be smart to get behind this. Hopefully it comes out before ES 6.
I kind of got burned recently by an unfortunate pre-order of Thief on PC, and I'm a bit apprehensive about pre-ordering Watch_Dogs, especially considering the somewhat rocky path it's taken lately. Still looks cool as hell to me, but then again, so did Thief. Does anybody know if the reviews for this will release prior to or after the release date?
I'd say If you are interested in this sort of game your odds are much better for this than thief - which from early reports was always a gamble. If anything the longer development time has improved this game.
For the things ubisoft tends to fuck up, they still have a pretty high standard on their game releases - especially one with as much riding on it as this. I assume it was delayed mostly to avoid being unfavourably compared or overshadowed by GTA 5.
Correct me if i'm wrong but whether reviews go up a few days earlier than release tends to be tied into whether the score is above a certain amount. I mean they don't want to kill a release if it reviews poorly before store date. Seems to me that's why you tend to see metacritic averages start high and then drop as much as 20 points over a week of release.
Looks interesting at least. I'm not completely buying the randomness they are selling with the whole hierarchy of orcs etc - at least in the way they are showing it off. I just don't see with the production values how it can stray from being either linear or repetitive too a degree. That's just based on a trailer so who knows.
The idea is cool though, so props for them for doing something interesting and different in an AAA title.
I listened to a fair bit of comedy stations while touring the USA, and a lot of stand up seems to be super focused on sex, drugs, fart jokes and race to the point it gets tiring to listen to very quickly - most of it has no comedic value and is just the novelty of someone talking dirt.
Then whatever you were listening to is not even a quarter of the good comedians in our country. If it was FM radio, well that's your problem, honestly. Sirius XM is the only way to go if you want good comedy shows.
It was Sirius, with the four or five different stations.
My issue is probably more to do with a lot of American stand up being junk.
Don't get me wrong, about 25 percent of the comedians on there are decent. The rest is someone talking about dirty sex like it's some sort of huge novelty, or screaming at the audience about feces. I wish I was exaggerating.
Don't get me wrong, i'll chuckle at the occasional fart joke. But repeating it over and over again as the central plot of your act is tiring and lazy.
I had to quit playing dota 2. As great as the game is it was ruining my mood and my life.
Ranked matches seem to be the best way to avoid games with people quitting in the first 2 mins. But ranked matchmaking as a support is such a fucking trial at the level I am at and unfortunately the more you lose the deeper that hole goes. I'll admit i'm not pro or anything, but I feel like any given game I have a 20 percent chance of being matched with a team that won't have deliberate feeders, assholes and quitters. I'm not even talking about people being bad, that's something I can forgive. Those situations where you work your ass off for an hour and the whole team throw a game or the carry disconnects or the team wont push to win are just too rage inducing for me to handle.
Sure it's great when things come together, but it's just not worth the other 65 percent of bullshit.
Lets do the math, 20 percent chance at a decent game. Games go about an hour including draft and matchmaking time etc. That's 5 Hours of investment for 1 hour of fun. If your a twelve year old with nothing better to do that's fine. Maybe that's part of the problem. Ultimately I know I'm just asking for trouble trying to support in pub games and I should be playing with people I know, but yeh timezones.
I'd rather invest my time watching tournament games, so I settle with that and i'm happier for it.
Otherwise I might rage at the occasional run of FTL, or if a game bugs out on something I put some work into, or the stars align and the game throws me a bullshit chain of events.