• RudeCubes posted a message on the post Quick Look: Super Smash Bros. (Wii U).

    I dunno, I think it's a bit much to expect too much out of amiibo right out of the gate. It's gonna build up over time, long-term.

  • RudeCubes posted a message on the post Mega Man, Sonic Lead Another Set of Amiibo Figures.

    @gelatinousgelboy: The value is they work with way more games than Skylanders and Disney Infinity, even if it's not similar functionality. Even if it's just costumes in MK8 and stuff, they still have...

  • RudeCubes posted a message in the forum topic Nintendo Reconsidering Stance on Region Locking. on the Nintendo 3DS board

    I really see Nintendo moving forward on a lot of stuff next-gen, maybe even on their next handheld.

  • RudeCubes posted a message in the forum topic The Evolution of Death in Games. on the General Discussion board

    I feel like some people push against the 'death as a teacher' thing a lot, as if death should always be an avoidable failure state rather than necessary. You often see 'em just get completely turned ...

  • RudeCubes posted a message on the post Quick Look: Vib-Ribbon.

    @forteexe21: Well I mean this is a brand-new release for North America

  • RudeCubes posted a message in the forum topic Kingdom Hearts III Transitions to Unreal Engine 4. on the Kingdom Hearts III board

    Hope this leads into some sort of PC version.

  • RudeCubes posted a message on the post Unfinished: Super Smash Bros. 09/11/2014.

    @generic_username said:Jeff makes a point near the end of the video that he wishes they could have put all these ideas into something a lot more like a traditional fighting game, but I feel like the g...

  • RudeCubes posted a message on the post Demo Derby: Pizza Hut Disc 0.

    I am ALREADY a big fan of this video concept.

  • RudeCubes posted a message on the post Mario Kart 8 Review.

    @nictel: Well i'd imagine one would beget the other

  • RudeCubes posted a message in the forum topic The Nintendo News You Missed Last Night. on the Nintendo board

    @steamrickroller: Because for those you need the figures on top of that chip constantly, meaning you can't use it as a controller. Also you can only fit one figure at a time.