We want to play the games we paid for, but for some us, our enjoyment is diminished if we know that members of the team who made the game or of the reporting community were treated with disrespect by fellow employees or members of her community. It adds a taint to the experience. The answer for this is not to bury our heads in the sand or demand that the issue not be addressed, the answer is for more articles to be written, and still more, until the people responsible for the offending attitudes finally get the point that what they are doing is wrong, and it will not be tolerated. The only way that is going to happen is if the reporting is done where the gamers go, and those gamers in turn let developers and other journalists or PR people know that they support women in the industry and will not accept that behavior.
You lost me here. I agree that sexism and racism are bad and have to be addressed and combated, even in something as inconsequential as the gaming industry. However, this paragraph is a bit overly dramatic and instantly turns me off. It implies a level of personal involvement between me and the games I play that is simply not there. Did the people working on L.A. Noire do so under poor conditions? Sure, probably. Does that makes me enjoy the game less? No.
If you feel this way, then that is fine. Clearly your emotional involvement in these matters is greater than mine. But phrasing such claims as if you are speaking for everybody is a big nono. It's insulting, you assume too much about people, and it turns people off, leading them to ignore your message. Which is unfortunate, because I think your message is a good one.