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SAC

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SAC

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@dijidiji: I'm with you actually... approaching MH before seemed insurmountable when I got into 3U, but getting into the groove and tripling down on the hunt preparation (because you made those mistakes like not bringing enough paintballs or whetstones or showing up in a cold area without hot drinks) was very rewarding and what made me evangelize the series. It felt like a badge of honor and conquering low to G-rank in 4U was one of my most memorable gaming triumphs. I had to have a system, I had my own factory in motion while also hunting the shit out of the monsters. Teaching other hunters little tips and tricks (to help their monster hunting journey with the limited chat was some of the most fun I've had playing with randoms on the internet too

That being said, some of the streamlining was needed and welcomed (cough... pickaxes lol). I'm planning on getting into Rise just because World was kind of a letdown to me (until Iceborne came out, but by then, I didn't have the time for MH)

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SAC

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This period of time is the first time I've ever sincerely questioned if I want to resubscribe to GB premium over the past seven or so years of subscribing..... Looking at the "latest premium videos" section on the homepage, and seeing all there is to watch are them playing Minecraft, is a bummer considering that there used to be numerous, varied premium series for subscribers to consume. Okay, I get it, these are unprecedented times or whatever but we are approaching 5 months since "Lockdown" began..... Can you all, as a site, make a little bit more of an effort to providing some quality premium videos for people who DON'T want to just watch you guys play Minecraft? I don't want to watch you guys play Minecraft and I can't be the only one

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SAC

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@yuck: ** gb crew spends approximately three minutes of a three and a half hour video talking about merchandise and premium sale **

GOSH, it's almost like the three and a half hours of content that i just watched doesn't speak for itself =( selfish content creators

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SAC

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Haven't consumed all of the earlier episodes, but I'd love to see y'all play some Out Run. If you play it as Kiryu, you can befriend the lady in the arcade! Who knows, you might be able to unlock another classic Suzuki Sega arcade game in Y0...

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SAC

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@opethrockr55: For what its worth, I started with Yakuza 3 and watched the story recap videos they include in the menus. The videos were pretty well done, I'd say. I don't think it's required that you play 1 and 2 to understand the PS3 Yakuza games

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SAC

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should have placed that sniper rifle in the cafe basement. that's what i did and i ended up getting the target..... only to run straight into guards right when i thought i was gonna escape =)

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SAC

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@rasrimra said:

I love it when Brad says "this is a fools errand" on the meekest monster in the game XD

@brad

Brad. You can beat this. You are doing fine. Beating your first big monster always takes a long time. You just have to pay a little closer attention to what the monsters are doing and maybe practice your combo's a little. Almost every weapontype has a little list of combo's that can be chained in some way. It makes using the weapons more fun, too. (This guy has good tutorials. Just pick one weapon type that interests you. Watch a little bit, and then try it!) Oh and stop feeling guilty about watching that. I know you didn't watch them last time but this is how Monhun is played. Information gets shared between hunters, and you improve yourself with it.

And I can tell a little about the monsters if you like. A type of monster always starts on the same area (or one of two area's) of a map. So if you remember where you found it first (if you were quick about it) you can probably find it pretty easily the second time. They also have area's they prefer to hang around in. They normally don't just run to any area on the map. If they run away and you haven't painted it yet, you can see whether it takes a normal route or a shortcut (a path you can't follow). If you see what path the monster used (if it's not flying) you can totally use that information to deduce where the monster went. It never 'skips' area's unless it really needs food or is heading for its nest, which is very rare. If it is flying, you can watch its shadow to see what direction it flew into. Check the map to see what area is directly in that direction.

Once you are fighting the monster it tends to try to attack one Hunter at a time. Everyone else standing near that Hunter or in its attack path will just be collateral damage, if you'd ask the monster. Hitting the monster, and especially healing yourself, does build aggro. It will never feel 100% predictable though because you're all hitting it and doing stuff.

Every move the monster makes takes time and stamina. So after the monster makes an attack you can probably hit it, before it makes another attack. They often have one or two surprise attacks, or a nasty follow up attack. So once you get hit by that, try to prevent it from hitting you next time by staying at a certain distance and/or angle. Bit like in Dark Souls. There is a way to avoid or prevent every attack. And staying alive is much more important (especially online) than doing some damage.

When the monster is getting hit a lot it may get angry. That is when you can see its breath and it will move/attack much faster. Be very careful when this happens! You may want to be a little less greedy with the attacks when it is being angry. But while it is angry it will lose stamina even faster.

A monster can get knocked out, be put to sleep, get paralyzed, poisoned, or tired. Unless you use items and weapons that specifically hit with damage of those types, you won't usually see these things happen. Except for it sleeping and getting tired. Once its stamina is depleted it will become tired and its attacks will be much slower. That is a great time to attack it. If it starts limping, it's almost done for. Let it limp away and it will travel to its nest. If you wait outside of its nest area for a little while (maybe 20 seconds?) it will reach its nest and sleep. The first hit on a sleeping monster does way more damage than normal hits.

A monster has many different parts with different amounts of resistances and softness. Most of this is logically placed. Hitting a tough looking monster on its shell will probably cause a sword to lose sharpness very quickly, and won't do much damage at all. A hammer is better for hitting hard parts of monsters, and often they can 'break' after taking enough damage, making it possible for other hunters with swords and such to hit it there as well. Only sharp edged weapons can cut tails. A hammer's usual attacks do not do cut damage. Hitting one part of the monster a lot will usually make it flinch, which can really add up during a fight to a lot of extra breathing room and damage.

Some items can only be gotten off of monsters when you break certain parts or cut the tail. Breaking parts and cutting tails can make it easier to fight some monsters but it is quite an advanced technique that you shouldn't try to do early on.

When it comes to finding the right items for crafting there are useful apps or sites that tell you where you can find these items. It can take a very long time to find those things on your own. The same thing goes with quests. Monhun games always have some very boring or tedious quests and you don't need to do a lot of them to progress. The ones you need to do to progress are called key quests and you can easily look up which those are if you want to.

The armor you can craft always comes in 2 variants. One is for blademasters (every melee weapon) and one is for gunners (every ranged weapon). Be careful that you don't spend your hard earned materials on the wrong type. You can't equip ranged weapons while wearing a piece of melee armor and vice versa.

Just a personal tip: Healing does take some time but not THAT much time. Often if a monster goes into a long winded attack, you can heal just fine even if you are pretty close to the monster. You can also run out of the area to heal if you are dangerously close to fainting. It can't follow you that quickly. For the whetstone it is probably best to leave the area for a moment because that can take a long time.

Those are like the super basics. Because you have trouble with when to heal and such, I would actually recommend the sword and shield because you do not need to sheathe the sword and shield to use an item. It is unique in that respect. (See weapon tutorial.)

This is really eloquent, concise descriptions of the MH basics that anyone who is somewhat baffled by the game mechanics should read. It's funny to me that people can be pithy and dismissive of Monster Hunter's very deliberate (and entire genre defining) design choices as being archaic or backwards just because it doesn't work EXACTLY like it does in other games. To anyone curious about these games and lives for games with deep, rewarding gameplay, don't let people who made up their mind that Monster Hunter sucks, because they once tried playing one of the rough PSP games, steer you away. I started with 3U and have put about 600 hours into the series between that and 4U. I also played the entirety of 4U online with randoms and had no problem making it through G-Rank so don't let the fact that you don't have any IRL people to play it with stop you from trying it either. Also, I will totally play with you. This series has quickly become my favorite series ever in the short few years since I've tried it. Can't wait for Generations!

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SAC

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can't wait to hear Monster Hunter being brought up.... and then immediately dismissed and talked about like its a game ONLY for craaAAaazy people... that's one my favorite game series. its a shame that some game critics still talk about MH like it's the exact same game they tried playing in 2009 on the PSP (although, with each entry, more and more are "getting" it).... i'm just saying, the older games WERE clunky and playing with the claw on PSP was not ideal but the series has made so many refinements in the past couple of games, its just lame that a lot of game industry people still talk shit about MH as if series hasn't improved at all

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SAC

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i don't usually comment on these sort of things but just wanna say....

What a gigantic missed/wasted opportunity with the three people on the green screen. i know john drake and dave lang are big GB guys (i do enjoy their presence) but them just sitting off to the side and not invited on camera for at least a half a fuckin hour of an almost 2 hours show was awkward. if they weren't going to be invited on camera, maybe just not show them at all? kind of felt disrespectful to me. i know that a user was on there and it was a good time and such but as a viewer at home, it was almost cringe worthy how the camera would cut over there in sort of a "hey look, we DO include females on our conent" way... and then samantha (of whom i adore) comes on for 20 minutes at the end and basically has to stop what she is saying every 30 seconds so funny loudmouth guy john drake can chime in.... fuck.

countdown to one fanatic GB user replying to this saying "well, actually, you're wrong. here's a short list of females who have been on UPF so there".....

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