The more I think about it, the more I think Bethesda should go with a more Minecraft system where going full on MMO seems more and more a bad idea the longer I consider it.
A make your own fun, sandbox style MMO is probably the best fit for the series. Building homes, roleplaying NPC's and all that. If they're trying to hook players in with the tried and true quest/loot/level/grind system and archetype classes, they're taking the easy way out. That shit is just naturally addictive, not good game design.
Hrrrm, yes. The whole time I was wandering around Maar Gan in Morrowind, I couldn't help thinking, "Fuck, I wish I could be the dude responsible for hollowing out all of the giant bug carcasses these fools are living in. That would be way more rad than exploring tombs."