samred's forum posts

#1 Posted by samred (7 posts) -

Developer has confirmed to the press that the XBLA edition will release as scheduled, as well. I just got this e-mail from Jasper at Ronimo:

"Good news, Awesomenauts will launch as planned on both PSN and XBLA! So there's no problem in publishing a review."

#2 Posted by samred (7 posts) -

I just posted a Zelda review elsewhere with a 7.5 review score, oblivious to the fact that Gamespot took flak for doing the same thing.

I had weeks with the game, enough time to make sense of the game's total experience--the slow start, the improvements over time, and my inability to ever "adjust" to the controls, which I thought was indicative of MotionPlus's flawed implementation. I preferred to discuss those highs and lows with text rather than a point value, but my outlet requires numbers, and the point score I chose matches my views.

My review can be found here. My personal number scale philosophy can be found here at reddit. What do y'all think?

#3 Posted by samred (7 posts) -

This article was originally posted at my personal homepage. Check out the original version here.  

 

Lousy cop beat coverage: it's the worst artifact of old-school journalism. A reporter takes a cop or judge's juicy quote when a crime is fresh news, rushes to the editor's desk, and perverts a story to get attention.

Readers don't notice it that often, as we typically don't empathize with alleged one-note perps. But niche audiences sure notice when they get mixed up in criminal blame-games, so we have KOMO-4 News in Seattle, and its recent blast against video games, to thank for such a reporting farce today.

Its opening line:

Detectives investigating the strangulation death of 16-year-old Kimmie Daily are trying to determine whether her accused killer might have been acting out a violent fantasy from Dungeons and Dragons [Online].

Dots are connected: violent crime, video game, official investigation linking the two. The intro does its job, creating instant Internet linkbait: "D&D tied to murder." We have seen this story before.

As the KOMO-4 story continues, it clarifies the intro's use of wimpy modifiers ("trying," "whether," "might"), eventually admitting in the final paragraph that the premise is a lie:

The true cause for this crime is still unknown.  They aren't blaming a game for this violence, but they are trying to understand what triggered this murder and why.

The author took 12 paragraphs to convert from "might have been acting out a violent fantasy" to "not blaming a game." It's not until the near-end of the article, as well, that we see a quote from the aforementioned detective:

"The defendant admitted some kind of connection between the murder and the video game," Lindquist said. "I'm not clear at this point what exactly that connection is. The defendant himself said he went to play video games to forget."

It's a wobbly premise, that a coping mechanism after acting out caused that very action. If you get into an angry argument, then take a long stroll to cool off, do you return home and burn your walking shoes as part of the apology process? No. It's stupid.

KOMO-4 acknowledges no responsibility for common sense in its reporting - no willingness to apply higher-level thinking, because they have a quote! Detectives said it, right? We report, you decide. Lucky us, at least, this old-school journalism disaster has been launched on the Internet, where we can comment, copy+paste, highlight, embolden, and cast doubt. The article's comments section is proof of that.

This article isn't a burden for gamers. Video game fans are no longer the maligned niche of old. Nowadays, shoddy, ancient journalism is.

#4 Posted by samred (7 posts) -

Load times and a new difficulty level are a good start, sure, but holy crap: They fixed the devastator takedown challenges! Finally. This launches Thursday, supposedly:
 
 http://blog.us.playstation.com/2010/08/02/modnation-monday-title-update-1-02-releases-august-4th-brings-improvements/

#5 Posted by samred (7 posts) -

Game companies hire folks specifically to flood the internet with so-called "community responses." Their job is to get sites--like Giant Bomb--to take the bait. Paychecks are in the mail.

#6 Posted by samred (7 posts) -

Hidy ho. Thanks for the contest.