Dark Souls is the Wild West. There are no rules. No etiquette. It's best you get invasions over with as fast as possible so you can get back to what's really important. The player on player stuff is really terrible and only benefits those who know how to break the game or are insane. You made the right choice.
Sarumarine's forum posts
The closest you can get to a Car Theft List in GTAV is an obscure side quest Michael can do by filling out an online form (on his phone I mean). There's a lot of nonsense involved before you get to that point, and the cars you steal are like four or five all together. But yeah, I was also really bummed there's no serious import/export garage list like in previous games. I suppose it's one of the casualties of Rockstar trying to find a balance between a super serious GTA and a dumb fun GTA.
I wish Mass Effect 4 could just be a bunch of cool character stories like Mass Effect 2 without the fate of the universe riding in the balance. The moments I liked the most from those three games are just lingering in the world and introducing cool people and creatures and getting to know them. I would also hope you don't have to be a human to ping pong between all the alien races and they could just have a Quarian story or Krogan story, etc. Not to say there couldn't be a cool human character in the mix.
I just want some cool stories with the Mass Effect vibe. I don't have that need to see the tension and stakes keep getting ratcheted up to ridiculous degrees.
Ghost Trick has sick beats and Heavy Rain doesn't.
But seriously, I know it's nearly effortless to dislike Heavy Rain (and/or all things related to David Cage) but while Ghost Trick is low-tech by comparison it has a vice grip on what it wants to be. Everything is nailed down tight from characters to story to the soundtrack to the gameplay. That game has personality for days and days. While Heavy Rain felt to me like they tried to brute force with tech while cutting corners on just about everything else from voice acting, to plot, to likable characters. Heavy Rain has
Jason no soul. Ghost Trick has Missile.
Gotta support Ghost Trick.
The Halo: Reach part was great, all of it imo. The chaos that game provides on the large scale fight was amazing, the best was during the section when they were trying to get back to Swordbase and they were just constantly dying to the Reavers.
My favorite part of the Reach playthrough was the mission where they had to fly around the city with the Falcons. Drew made that awesome jump and the part where they had to go to that office with the elevators and left Vinny behind had me cracking up.
Jeff: We took both elevators because fuck you.
Great idea for a write up, and some pretty good picks for your vehicle selection, despite the notable omission of any bikes :o How could you possibly resist the freedom of owning your own Sanchez?? Anywhoo you've inspired me (once I can finally afford my perfect ten) to possibly make my own list!
I actually had an Akuma for a little while before I replaced it with the Oracle. I'm absolutely terrible with motorcycles. I can't go a block or two without hitting something and flying off into the wild blue yonder. Not to mention other players were incredibly good at killing me in passing. But yeah, the Sanchez is a really good bike.
I'd highly recommend getting one car for each land vehicle type. I'm a crazy racer myself, and so I got *the best/most competitive* ride for each one. There's ten classes and the player's limited to 10 personal vehicles.
Here's a few screens of my decked out garage. I replaced that muscle car with a Gauntlet. Otherwise that's it.
I considered the "one car type for each class" but considering how the groups I get into only want to race two maps with one class of car, I figured I'd never have use for it. Also I love Off-Road vehicles so I decided not to use that idea so I could have cool trucks like the Duneloader and the Mesa Off-Road.
I love white Z-Type there. The few races I had in the sports classic series are a lot of fun to run with that vehicle.
After a certain mission involving Merryweather I played with Michael for a few minutes and then switched back to Trevor to find he had somehow driven a submarine on land. Only Trevor.
I played one game of Tennis with a guy and we had a perfectly serviceable time. Even though I was ahead we finished the game. It's okay. Not what I come to GTA for.
The biggest bummer is that you don't get the Strength Stat increase like you do in the single player game. It's really tedious having to increase Strength by punching random people in the street and avoiding the cops.
@demoskinos: has anyone noticed a correlation between killing the driver of the car you steal and if you end up getting a bounty? i used to try to just do a clean carjacking and make off with the vehicle but i've noticed that the more i do that the more bounties i get placed on me. However if i pull a person out of their car and immediately kill them, i don't get a bounty on my head. haven't seen it to the contrary but you immediately get a one or two star wanted level by doing this.
Sometimes the threatening texts are just "you fucked with the wrong people" so I don't think killing the driver of the vehicle is a safe bet to avoid a bounty. I thought about that too but I've still gotten Bounties on me. I believe it's just random regardless of leaving the driver dead or alive.