I fail to see the point of this move by Ubisoft. If it is for the purpose stated in the article, to prove that it will be pirated just like a DRM game, then this just proves how useless DRM is. If they are both pirated, doesn't that mean DRM failed? And wouldn't Ubisoft or any company like to save production costs by not having to license a DRM company like SecROM, therefore increasing profit? Maybe the DRM games are pirated less, but I'm sure contracts with these companies aren't free.
As someone who purchases all their games and plays mostly on PC, I am slightly irritated at DRM that limits installs or accessability, not that I would particularly use 5 installs but for the sheer principle of limitation that insinuates that I would try to share/pirate the game. I also fail to see the logic from the industry side: pirates will find a way to pirate the game with or without DRM, but the DRM drives away paying customers that disagree with the principle of DRM.
I guess business practices will always confuse me...
This was awesome news! I actually just finished the demo to Eden last week and was gonna wait a week or so after buying SSFTHDR to pick it up, but at 5 bucks it was totally a steal. The music and uniqueness are worth it for me, not to mention its very entertaining.
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