Alias: Big Scar Wu -> Smiley Cat
SaturdayNightSpecials's forum posts
QUBE sabotaged itself by suddenly becoming obsessed with a new, very lame puzzle format that didn't factor in your character's physical location or movement at all. And sometimes you can actually be screwed out of finishing them by pure physics jank, after doing everything correctly yourself.
I was so disappointed because it was neat for the first 2 hours.
@csl316: That's fair, much as I like the MOON tracks, they are very repetitive. But there are just as many tracks that build and go places. For example Miami Disco, Inner Animal, Knock Knock.
Besides, there's something to be said for repetitive music when you're in the middle of a robotically efficient killing spree.
This seems about as real as that Kane & Lynch movie right now (maybe less real, since didn't parts of the script for that leak? ), so I'm gonna keep assuming it will never be a thing.
I think York is a legitimately great character, actually. I can't think of a more unusual protagonist in games.
Garrus is cool and all, but I never got a strong sense of personality from him (other than "We should just kill these motherfuckers"). It's easier to imagine how Mordin might react to a given situation, which is a good metric for the quality of a character.
I've only played a few hours of The Witcher, but Geralt doesn't seem incredibly vibrant either.
Interesting how Hotline Miami could take this. But a lot of people tend to evaluate game soundtracks by a 10 second clip they like. "Good music." Well... more like catchy section that loops over and over.
Yeah I guess if someone didn't like electronic music, they might tune out most of the layers that exist beneath the obvious recurring patterns. If you pay attention to all the elements of the track, you realize that it's not just a loop.