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Scalvin11

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Scalvin11

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#1  Edited By Scalvin11

From the second bonfire in the Copse, head down to the first bridge, take a sharp right after it and head across a second identical bridge. Head up the ramp to your left after dispatching the 3 dudes here and take a left onto the path through the cliff. Have fun, finished that area an hour ago.

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Scalvin11

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SO the moment is actually in a TNT (9/15/11) where Brad, Jeff, Patrick, and Vinny played Dead Island. It's at about 6:33 in, but the lead up is necessary. I just remember watching it and feeling like Brad was trying to direct them into finishing a quest when none of them or the viewer was concerned about that. He gets more and more adamant and p-kay just tells him to chill out. No ones face is on camera, but you hear everyone bust out laughing. Gotta love these guys.

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Scalvin11

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#3  Edited By Scalvin11

The TNT with Dead Island? Just after the ghost car incident? (I've watched that piece of content far more times than I'd like to admit don't judge me)

That's the one. I love Brad, he's a great part of the team, but I loved hearing Patrick tell him to calm down.

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Scalvin11

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Simple question, I just remember a really funny moment when Patrick says that Brad needs to calm the fuck down.

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Scalvin11

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Wednesday and thursday are the best commutes.

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Scalvin11

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#6  Edited By Scalvin11

My understanding of the ending is this:

1. Konrad died, but only a few weeks before your arrival. He had come in with the 33rd, from afghanistan, to evacuate the city. He failed, as we see from the half buried convoy in the beginning. After this, Konrad realized he couldn't evacuate the population of Dubai. He decides to set up a military ruled society so that he can ensure the survival of as many as possible until they are evacuated or it is safe to evacuate them himself. The 33rd assume control of supplies and such, but things start to fall apart. There is a mutiny within the 33rd and Konrad ends up executing some of his own men. Things escalate as civilians are made examples of. Konrad kills himself once he accepts his failure. The 33rd fractures into smaller groups, who you constantly face. They are still set up in their hierarchy with their specific tasks. Timing is important in my view here, it hasn't been more than a month since the 33rd really began breaking up.

2. After Walker burned 47 civilians to death with phosphorus he started losing his mind. PTSD? I don't know, not a psychologist. He can't take the guilt for what he's done so he begins blaming Konrad for it. He becomes delusional and blames Konrad for it all, even his own civie kills. He picks up the broken walkie-talkie and begins communicating with a Konrad that only exists in his own mind.

The nice thing about the game is that we have no idea what's real or unreal, so it's up to interpretation. This is my view on it.

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