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scamp115

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scamp115

20

Forum Posts

683

Wiki Points

0

Followers

Reviews: 1

User Lists: 4

#1  Edited By scamp115

Why does everybody assume that their computer is worse than an Xbox360? A Nvidia GeForce 8800 GTX can easily go toe to toe with a 360, and the 8800 came out over 2 years ago. People need to stop whining about computers not being able to run this generation of console games. And for the record, I am not trying to flame any one. It just annoys me to see people complaining about needing a new PC for everything.

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scamp115

20

Forum Posts

683

Wiki Points

0

Followers

Reviews: 1

User Lists: 4

#2  Edited By scamp115

My friends and I try to set up games from time to time. It is a classic game that has an appeal all it's own.

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scamp115

20

Forum Posts

683

Wiki Points

0

Followers

Reviews: 1

User Lists: 4

#3  Edited By scamp115

After having had a chance to play the game at the Blizzard World Wide Invitational, I would have to say that playing it safe is a bad thing. The game felt so similar to the first one that they might as well have called it Starcraft: Face-Lift Edition. I still love the first one, and I agree whole heartedly that it is essentially perfect. I just personally feel that Blizzard needs to wake up to the developments in the RTS genre over the last 10 years. I think the best example is of shifting focus off of base building. Company of Heroes and even Battle for Middle Earth are great examples of games that reward the player for map control and not base building. The weird thing is that Blizzards seems to be trying to shoehorn that stuff into Starcraft II, while retaining the old mineral and vespene gas collection. By that I mean they have made it so that Vespene geisers deplete insanely fast, forcing the player to expand to other geisers. I understand how a radical shift would annoy many players, but I would love to see a new Starcraft that doesn't feel 10 years old. If you want that play the original, it still has legs even after 10 years.

Wow that was insanely long winded, for that I apologize.

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