Bulletstorm is awful. I got it for $5, after hearing "it's like Painkiller, but with a score attack element!" and other similarly misleading crap. Big mistake. The game is scripted beyond belief (gotta mash the Awesome Button every 10 seconds to remove the barrier in your path, game is half cutscenes that play out in the first-person perspective for "immersion"), it's mechanically shallow (skillshots could have been cool but are completely aesthetic and serve almost no meaningful gameplay purpose), the combat is easy and boring due to a lack of enemy variety or any competent AI, or even basic aggression and tenaciousness, and it's short to boot.
It tries desperately hard to be entertaining, but its level of comedy is preschool-grade (lol "dicktits"), which gets a chuckle or two early on but as the story drags endlessly and seems to take itself way more seriously than it should, it becomes an exercise in fucking tedium to endure the "witty" one-liners of the protagonist without voluntarily hollowing out your skull with a belt sander. The only even remotely redeeming element about the game is its visuals, but honestly considering it's coming from Epic, has a big budget and runs on Unreal, do you really expect anything else? Why do we even give points for graphics anymore? Everything looks at least pretty good these days, it's as routine as having "controls that do what they're supposed to."
I wrote an article on the game a while back that was a bit more generous to it, mostly because my goal was to analyze its failings from a design standpoint and not to just crucify it, but in retrospect Bulletstorm just failed on pretty much every level and descended into the depths of de-entertainment. I want my $5 back.
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