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Seedofpower

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Yo, games to play.

What up duders! I don't blog much but with all this free time this summer without a job, I want to make it a regular thing. Since this is a website about video games, this will be about games I've been playing as of late and ones I feel you guys should play too. Also feedback would be great, as I don't really talk to any of my fellow bombers (outside of one or two) to any great extent.

Capsized

Late to the party.
Late to the party.

This game has been sitting on my steam list since last summer and I just got around to playing it. At the time of writing this, I've spent about 2 hours playing it and for the most part, I've enjoyed it. The game isn't very large and there isn't any online multiplayer but it's very charming visual style and tight controls make up for these short comings. There are a sizable assortment of weapons and a large stable of enemy types that have been challenging to kill while not being frustrating at the normal difficult.

The campaign is 13 missions long and I've gotten through 6 of them in about a hour but it has been fun so far. The story is light and doesn't give a lot of exposition. As the art and gameplay is what drives me to keep playing this title. The game sits at ten bucks on steam, I recommend playing it but at a softer price of five dollars.

Wargame: European Escalation

I've sunk about 82 hours into this game according to steam and I've enjoyed at the most 80% of that time. It's safe to say that this game is the simulator of it's genre. Which is weird to say as it is a real time strategy game. This game takes itself very seriously it can be seen as a niche in a genre that is already a niche. To illustrate my point, a person wishing to be a fighter pilot might play a game like A-10 Warthog and not Crimson skies. Likewise a person wishing to be a real general would play a game like this and maybe not something like Starcraft 2. If you are a real time strategy game fan, you owe it to yourself to at least try playing this game.

The theme of the game is that the cold war tensions have reached an all time high between Nato and Warsaw PACT forces bringing with it World War 3. It takes place during the mid 1980's and this gives the developers every excuse to cram as many units from that era as possible. The game boasts about 300 units in total and therefore making the game very intimidating to anyone not welling to figure out what unit best suits what situation. The campaign serves as a semi competent tutorial but it barley touches on the large variety of armies at one's disposal. The story is very light as it is only there to serve as a loose string connecting interesting bot matches. The real meat of the game is in the multiplayer.

The gameplay breaks down to something akin to a tabletop game in real time. Each player is given a set amount of points to spend on the their 25 unit custom army (each with their own variants) that have been selected beforehand. After a prematch army is assembled, the players objective is to score a predetermined amount off of enemy units or destroy this command vehicles. Each map is split up into zones to control, the more zones you have the more money you get to spend on more units from deployment areas. This may sound simply enough but as you control more, you must defend more and having expensive units on the field become even more costly when you lose them. Also each map is designed with unit micromanagement in mind and each contain towns, tree lines, hills, and forests to provide units with cover and making them harder to see while enemies are in line of sight. All of this becomes twice as intimidating to the average strategy player when you add on unit characteristics and depth.

Gotta keep unit position in mind at all times.
Gotta keep unit position in mind at all times.

Every unit has a stats sheet explaining it's strength and weaknesses and each one must be maintained on the battlefield with fuel and supply (like in a real war). You have to think about that units speed, attack strength (some tanks are too weak to kill other tanks), fuel capacity, range, optics and etc. Every unit feels like they would on a real battlefield, vehicles have to slow down before going in reverse, everyone must take time to take aim and the very men who operate in the field will become panicked when taking too much fire.

On the flip side of all this simulation is that there isn't any base building or real economy management. No war fought through out human history had armies manufactured on the battlefield. With all of this in mind it does become very intimidating like any other simulator on the market but if you like this genre and especially if you love it, I highly recommend checking it out. It wouldn't hurt picking it up when it goes on sale.

The Binding of Isaac: Wrath of the Lamb DLC

If you already own this game just buy this DLC. It's only 3 bucks. If you don't own this game, what the fuck is wrong with you? It's only 5 bucks. I'm tired of writing so here's the trailer.

Thanks for reading.

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