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Seppli

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Skyrim and Diminishing Returns

I revisited Skyrim today. After a 2 month hiatus. I thought the diminishing returns would have cooled down by now.

I'm 100+ hours into my playthrough, did most of the faction and main settlement storylines except for the Rebellion, also did tonnes of sidequests - yet I feel like I need to finish the main quest before I can file Skyrim conclusively under 'Done with it'.

Since the 80 hours mark, I feel like I've seen and done it all, even though I obviously haven't. I grew tired of sneaky archery, so I went for in-your-face dualwielding one-handed weapons, then to sneaky daggers, then to destruction magic (oh how horribly broken magic scales with level ups). I'm done with crafting too. If I go with my strongest gear and playstyle, even Master difficulty is child's play.

I'm saturated on immersing myself in the world simulation. I did a fair amount of story stuff, most of which wasn't as impactful as I hoped. I especially hoped the faction stuff to have a more meaningful endgame - some sort of managing aspect once I'm the guild leader. Alas, it is but an endless supply of shallow sidequests. I did a tonne of explortation and scavenging. Crafted the most powerful items. Dabbled in all schools of magic. Screwed with NPCs. Bought and furnished houses.

When it comes down to it though, all the good stuff in Skyrim has little to do with its completion status. As soon as 'being in Skyrim' grows stale, there's no reason ever going back. Maybe now's the time to turn Skyrim into a Porno with some of the more filthy mods. On second thought. No.

49 Comments

Just Grabbed Me a Copy of Skate 3...

...and I hope I'll have as much fun with it, as I had watching youtube montages before making my purchase decision. This is going to be brill!

Alone the 50 licensend songs are worth the price of admission. Looking forward to good times with good music and goofy addicitve videogame skateboarding fun!

1 Comments

So Co-op Uses Competitive Multiplayer Mechanics and Gameplay

Yeah - it makes sense to make Co-op integral to the competitive multiplayer experience rather than the singleplayer campaign...

...BUT the singleplayer gameplay mechanics are just so much more fleshed out and complete and empowering. Titus gives me the full 'BE THE ULTRAMARINE' experience. The broken-apart class based Space Marines of competitive multiplayer don't hold a candle to the elation of being Titus.

Co-op's fun, but compared to being the real deal in the singleplayer campaign, it's a bummer. I wish developers would do 'Halo-style' co-op more often. The Co-op experience integral to the singleplayer campaign instead of the multiplayer threadmill is so much better! At least in games with excellent singleplayer experiences.

3 Comments

Of the Joy of Being a Space Marine...

...that's what Warhammer 40,000 : Space Marine is all about it. And it nails it!

That's a good thing and I think y'all need to know.

On a sidenote - strife to become more of a Space Marine. It makes gaming so much more dignified, if you are what you play. At least to some percentage. For the Space Marine Corps. Lift chainsaws before breaking your fast!

8 Comments
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