By Sessh 7 Comments
So, I just finished The Walking Dead's first Season 2 episode, and while I really enjoyed it, just as i had thought before it came out, I have some issues with playing as Clementine.
In the first season Clem was pretty much your main reason to keep going, keep trying to stay alive and most of all to keep your humanity (because you just didn't want to hurt or disappoint her). All of this drive is now obviously gone. And while it's still easy to sympathize with her, and try and keep her out of harm's way, it just doesn't evoke the same protective feelings.
My main gripe with being in control of Clem is something else though.
In this bleak and hopeless world you are constantly feeling lost and powerless, which of course, is intended. But throughout all the hardships you had one very important thing going for you: the weight and power your opinions and decisions held.
Now don't get me wrong, of course you can still make important decisions as Clem and play her as kind of a bad-ass in the conversations, but it's still very different to how you could handle yourself as Lee, for one reason only: Clem is still a child. Or should I go ahead and say just a child.
Adults will always treat a child differently and never take her opinion as equal to everyone else’s. A fact that won't change no matter what you do, or how bad-ass you play her.
So now we are in a hopeless situation, playing as someone who is inherently powerless. Which, in my opinion, just isn’t the best way to experience this kind of story.
Of course it’s gonna be really interesting to see how Telltale will handle this situation, and I have every confidence in them making the whole thing an enjoyable experience, but there still remains this little shadow of a doubt, that simply wasn’t there in the previous season.