Still failing to see whatever problems people seem to have with QL EXes. It's a perfectly sound concept and the guys (and girl) here were perfectly fine also.
Game looks just great, can't wait to get my hands on it.
Don't have any suggestions for overlooked articles/things right now, but still wanted to chime in and say that I very much liked this first entry to your new feature, Austin.
Nice to have something akin to Worth Reading back on the site. Keep up the good work!
I've already played more than a dozen or so hours in the beta alone, so I'll definitely get it, I do understand Dan's points, though.
Also I don't see why a game like this would need such a deep progression system. This really shouldn't matter, as long as the core gameplay is good. (Plus 90% of the stuff in e.g. COD no one ever fucking uses anyway, so it might as well not be there at all.)
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