Just looking at the combat, there's an oddly physical sensation to it that you don't get a lot in these types of games. Like in Devil May Cry, most of your swords just seem to fly through enemies like they're butter. Korra's bending, though? That shit packs a punch. (I guess the Arkham games also have that feeling, but they're a completely different game altogether.)
Try God Hand, punches are HARD as hell (It's also a Platinum game).
Well, it was Clover. Pretty much Platinum before Platinum.