Metal Gear Scanlon - Part 11
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This perfectly competent open-world game gets a heck of a lot more interesting when it throws an endless host of savage, dynamic AI enemies into the mix.
Access Games' episodic follow-up to Deadly Premonition is a tremendously strange trip.
For the first time in the franchise's 15-year history, you can pummel your friends on the go. It comes with some drawbacks, but not enough to get in the way of another chaotic, fun experience.
2.777777777777 that's a little high isn't it? I swear you said the game was terrible.
So true. Nice work. And that was on epic video.
Lol. Good old Valve. Valve time really should go into the dictionary. Time: an indefinite period (usually marked by specific attributes or activities); "he waited a long time"; "the time of year for planting"; "he was a great actor in his time" Valve Time: an indefinite period
Lol. Now I actually know the game you are talking about, it much funnier. Nice work Bj. Keep it up.
Is the game worth buying? From your little "diary entry" here, it sounds pretty sweet.
Obviously is has more significance if you have played borderlands, but it was an epic story all the same.
Mile High club for great in COD4. It was much easier then "No Fighting in the War Room", now that one was hell. Gears on insane was crap. We spent so long in those damn train carts with those exploding wretches.
They made the wrong move taking him to Mercy Hospital. I heard it has terrible infection rates. (I am pretty proud of that pun, lol.)
Use your keyboard!
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