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Shadow

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My 2009 game of the year stuff

For lack of a better list of categories, I'll just go with the ones Giant Bomb used last year.  Also, as I can only definitively talk about games I've already played, those are the only ones eligible.  As such, there will be no "sports games" anything because I didn't play any this year....nor will I next year.  In fact, my new years resolution is to finally reach 100,000 gamerscore with no sports games on my profile.
 
 

  • Best Explosions:  Why this game?  It's certainly not known for its explosions.  Well those of you who played it might remember a little scene with a helecopter, a tumbling train car, and a tunnel that still gives me goosebumps thinking about it.  The explosions in the rest of the game didn't look bad either.
    Damn good blowing up of stuff to be found here
    Damn good blowing up of stuff to be found here
 
  • Best Classic Revival:  I had more fun with this game than any other arcade title of the year.  From the weapons to the physics to the inevitable "OH SHIT"   moments that occur in every single match, this game is by far the best.  It took me from not being even slightly interested in the franchise, to a diehard fan.
     The holy hand grenade beckons
     The holy hand grenade beckons

  • Best Multiplayer Game: Oh like you didn't already know
    I mean come on
    I mean come on

  • Best Premise:  A shooter with infinite gun variations and the possibility of randomly finding a weapon no one else in the world will ever have?  Fuck yeah!
    Box art aside, it's the best idea anyone's had all year
    Box art aside, it's the best idea anyone's had all year

  • Character I'd Most Like to Party With: He may be my worst new character, but this dude knows how to kick it
     You've gotta tell me where you got that coat
     You've gotta tell me where you got that coat

  • Character Whose Phone Calls I'm Least Likely to Return:  No, I don't want...you're just going to ruin my house...I don't care if you're bored
     Dude, chill the fuck out
     Dude, chill the fuck out

  • Best Debut:  I don't think there's a game this year where I'm more interested in what's going to happen in the sequel.  It's fun, addictive, crazy, awesome, and I want more
     and I wasn't even looking forward to it before release
     and I wasn't even looking forward to it before release

  • Most Satisfying Sequel:  This game stepped it up on every level from the graphics, to the story, and even has the second best multiplayer of the year.
    Better than the original in every possible way
    Better than the original in every possible way

  • Best Graphics:  Other games are pretty, but none really come close to this masterpiece of eye candy
    Fucking beutiful
    Fucking beutiful

  • Best Use of User-Generated Content: LittleBigPlanet is still supported hugely by its community and turning out amazing content on a daily basis, but since it didn't really come out this year, gotta give it to this one.  A new user can make a fun, challenging level in under an hour.  Infinite replayability, so why the hell would anyone buy that track pack DLC?
     You'll never beat my level
     You'll never beat my level

  • Best "Games-As-Art" Game:  It's barely a game, but its uses of color and level design will have you marveling at the pretty flowers all the way through
     Pretty pretty flowers
     Pretty pretty flowers

  • Best Downloadable Game: What can I say?  It's almost not a fair fight.  The graphics, premise and story blow every other downloadable game away.
     Epic brought their shit for this one.
     Epic brought their shit for this one.

  • Best PSP Game: So great.  So addictive.  On multiple occasions, it had me bobbing up and down making other people in the airport very nervous
     Pon pon pata pon
     Pon pon pata pon

  • Best DS Game:  I may have only played it for a few minutes at a Gamestop, but that was the most fun I've had with a DS this year.
    College students love trains.  It's a fact
    College students love trains.  It's a fact

  • Best Game I Didn't Play:  I got so close to buying this thing so many times.  I mean I'm going to play it eventually...stop looking at me like that!
     Quit judging me...I swear I'm gonna do it
     Quit judging me...I swear I'm gonna do it

  • Soulja Boy Award for Games To Play If You Drink And Get Drunk or Smoke And Get High: Dude. I'm gonna stretch as far as I can, fall off the world, and come out the chimney.  And then the whole city's gonna ride on my back while I wrap myself around the clouds.  Then I'm gonna cut myself in half, but I'll be okay after I eat my own ass
     Stretch me to the moon, girl
     Stretch me to the moon, girl



  • Take A Break Award:  Other than going for one annoying trophy, this is the most relaxing time you'll spend with a game for a long while.
     Bringing color back to the world has never been less stressful
     Bringing color back to the world has never been less stressful

  • Most Disappointing Game:  I honestly thought this would be game of the year.  Sadly, what I was left with was a pretty average experience.
     That looks too badass not to be awesome, right?  Right?
     That looks too badass not to be awesome, right?  Right?

  • Best Xbox 360-Only Game:  With so many multiplatform games, the 360 doesn't really get much all to itself.  It's a pretty hard choice and ODST would probably get it if I had played that game.  In the end though, gotta give it to this one.  It may have the most impossible achievements ever, but it's still a damn good game.
    Don't let the lack of competition fool you.  It's actually very good.
    Don't let the lack of competition fool you.  It's actually very good.

  • Best PlayStation 3-Only Game:  Now this one's hard.  Killzone 2 and Uncharted 2 are both fantastic games, but in the end, gotta give it to the one that wowed me the most and kept me coming back long after other games came out.
    Best PS3'ing to be done in 2009
    Best PS3'ing to be done in 2009

  • Best Wii-Only Game:  Of all the platforms, the Wii underperformed the most spectacularly in 2009.  Still, there are a few diamonds in the mountain of shit that is the 2009 Wii releases, my favorite of which is:
     Pretty, rich story, and so god damn many swords to collect
     Pretty, rich story, and so god damn many swords to collect

  • Best PC-Only Game: In terms of exclusives, the PC had the least in 2009.  Thank you, pirates.  You've convinced so many people to make more games for us console users.  Still, there is at least one game I can recomend that didn't come out for any other platform.
     so...so...cold...WAIT, IS THAT A LIGHT BULB!?
     so...so...cold...WAIT, IS THAT A LIGHT BULB!?

  • Best Multiplatform Game:  Damn you Infinity Ward for showing up everyone else trying to make content for every system.
     Wait, it sold how many copies?
     Wait, it sold how many copies?

  • 2009's 2008 Game of the Year:  Fallout 3 was a close second with so many DLC packs released, but damn it if the community didn't pull through for this one the whole year.
    So...many...levels
    So...many...levels

  • Game of the Year:  It was a tight race between Modern Warfare 2 and this one, but its story helps take it above and beyond anything that multiplayer powerhouse has accomplished.
    Damn good show, Nate.  Damn good show.
    Damn good show, Nate.  Damn good show.

7 Comments

I have discovered the most fun way to play this game

So I just went prestige and I had all my guns reset so I decided to try playing like someone I met the day before since it requires nothing but the good ol' handy knife.  Basically, for the perks, I put on marathon, lightweight, and commando.  With this, you're already running crazy fast with what might as well be a Halo sword, but once you unlock the tactical knife for a pistol, you're like an effing ninja.  Where this play style really comes to its prime though, is when you unlock a care package in a match, which for whatever weird reason, increases your speed when you're holding it.  You can't use any guns, but your knife remains active, as does any equipment you might have, and you run in sort of a crouching position.  So the result of all this is running around like the fucking flash just shanking everyone on the other team.  By the time they hear your footsteps (which are loud and on rapidfire), they're already dead.  The bane of my existance is the enemy UAV, but other than that, this is the most fun I have had playing this game multiplayer.  I average 17-ish kills in any given team deathmatch using this insane method.

42 Comments

I'm going to read your mind.


Edit: damn site redesign glitches....fixed
Don't reveal a spoiler tag until you've done what the previous one says 
 

 

 

 

 

 

 


 

 
71 Comments

Expectations and reactions to DLC need to change

Originally, console-based DLC was just this occasional thing that only crazy high-profile games did, so there wasn't as much to choose from.  This lack of content is why people still condemn Bethesda for horse armor despite there now being far worse deals out there, just because there was so little available at the time.  Still, reactions to terrible DLC deals are strange even now and I feel like it needs to change.  There is so much downloadable content for stuff that it's unreasonable to take it personally anymore.  I was just listening to the bombcast, and the conversation about the Animal Crossing clock and calculator made me realize something.  People don't just shrug off bad DLC deals and not buy them.  Instead every downloadable thing that someone doesn't want to buy is taken as a personal insult.  You aren't obligated to buy any of it so if it seems unapealing, just don't.  You don't need to make a big deal out of not wanting to buy something. 

It's the same reason you don't walk into a museum gift shop and yell at the manager for charging #25 for a rock with the museum's name etched into it.  You leave the museum and spend that money on something dumb that other people would see as being an equally bad purchase.  People who play a lot of games aren't usually into the dumb seemingly overpriced stuff, but there are people out there who are.  Who's to say a dumb little Animal crossing clock isn't exactly what many fans are looking for?  The average guy going into that museum doesn't want to buy the stupid rock, but to the tourist who has been wanting to go to the museum all year, it's the perfect souveneer.  It's a useless paperweight to some, but as the saying goes, one man's trash is another man's treasure.  If you don't want to buy the dumb game thing, guess what; it isn't meant for you.  It's meant for the massive fan of that game's franchise.  I bought every add-on for Ninja Gaiden 2 because I absolutely love that game, but I absolutely understand why other people wouldn't want to pay $2.50 each for a new costume.  I didn't, and won't, buy any of the Street Fighter 4 costumes, but I don't take it personally  that they're charging so damn much for each pack because I know there are people who are into that sort of thing and would gladly pay double that price.

2 Comments

You jerks have finally won. I give up

Since the day Street Fighter 4 came out, I have been adamant about my desire not to buy the game.  At first I was vocal about it all over the place, evolving as more and more people yelled at me for not owning it, from "The game looks cool but it's not for me" to "no, that game's way overrated, I'd rather save my money", and eventually to "STREET FIGHTER 4 SUCKS BALLS!" as I reached critical mass of annoyance towards people wanting me to buy this game.  Originally, I thought people's interest would wear down and eventually they would stop expressing their shock and dismay over the fact that I had not, and did not intend to, buy it.  But it never stopped despite my never actually bringing up the game in any conversation anymore.  Even last night, people on my friends list insisted to me that it was a mandatory $65 that I had to spend whether I wanted to or not.  Even now on XBL with people still messaging me about it, and with every 5 posts on this forum are still saying how amazing the game is even a month after it came out (something that never happened on these forums for any other game by the way), it does not cease. Well I give up.   the combination of the jerks on this website and the jerks on my XBL friends list have finally worn me down and today I finally lost the fight so today after depositing a check in my bank account, I walked into the gamestop and ashamed with myself, told the clerk "so I guess I'm buying Street Fighter 4 today" to which he, fitting with everyone I know, replied "YOU HAVEN'T PLAYED IT YET!?"  So now here I sit, writing this instead of playing the game because I know the second I open it, the failure of my quest not to buy the game will have been cemented for all eternity.  I fear that when I finish posting this, I will imediately rip open the game and start my quest to unlock Dan.

this is what you have driven me to
this is what you have driven me to

35 Comments

I think I'm afraid of sports games

Originally when I purchased the Xbox 360 console, I just didn't play any sports games because I didn't think they were the least bit interesting and along with RTS games, I just don't like them.  Then I rented Fight Night Round 3 which froze before getting to the title screen, but it was active in my account just long enough to be stuck there with a 0-point label in my achievement status (or whatever you call that).  Now with NXE, I've deleted it from my system and I've become wierdly proud and obsessive over the fact that I no longer have any sports games in my gaming history, mainly because those are largely associated with having easy ass achievements and I'm some sort of elitist douchebag because I haven't played any for points.  In fact, when I was visiting my parents house for christmas, my step brother offered to let me play his copy of Madden 2009 (I was trying to get 50,000 achievement points before the end of the new year, a goal which I barely completed), but I never played it because that meant I would then have a sports game infecting my profile.  Now I wonder:  What if they actually release a sports game that I'm interested in?  I mean what if they remake Sega Soccer Slam?  Dear god, what will I do if that happens?  Will I stay away from it just because of the fact that it's a sports game?  Or will I play and get points in it despite it being a sports game because of the undeniable fact that Sega Soccer Slam with online capabilities would contain so much awesomeness that space-time would rip in two?

2 Comments

Oh Heroes, what happened to you?

I absolutely loved the first season of Heroes.  Even though it wasn't as good (because of the strike), I was also a big fan of the second season.  But this third season....what the fuck?  The actors are still top notch, but the writing and character development are the worst I've seen since my days of watching Power Rangers. 

I mean seriously, this last episode had so many good things going for it, but the writing turned around and just raped the story at every turn with everyone doing things completely out of character, and absolutely no subtlety in the lines.  When I finally thought Noah did something cool and got it across to the viewer perfectly, Clair's mom completely ruins everything by going "You're using them as bait!?"

I've reached the point where they've just killed off so many people, brought them back, made them unrelatable, and sent them into stupid ass situations, that I just don't care what happens in this series anymore.  What happened to stuff like Company Man?  That was by far the best episode and they haven't even tried anything like that since.  Unless they fire whatever monkeys they have shitting on paper and calling it a script, Heroes has officially died.

(I accidently posted this in OT before realizing I wasn't making a blog)

18 Comments

What am I looking forward to?

Hm...well 2008 was the year of awesome sequels if nothing else.  Effing everything came out this year.  What about 2009 though?  Well there is one title everyone seems to be forgetting:  DARK VOID!

1 Comments

ORIGINAL TOPIC EXTRAVIGANZA! My top 10 games of 2008

10. Tales of Vesperia
 

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Now this was by far the best JRPG of the year.  It has a great story, fun combat, and possibly the best example of real character development this year.  By the end of the game, you have a clear understanding of exactly who every member of your party is, why they are fighting, and all of their ideals.  This game kept me coming back again and again, and would be higher on this list if it weren't for a few key problems.
First:  FUCKING FELL ARMS!  These are secret(ish) weapons that aren't too powerful initially.  When you collect all of them though and fight the final boss, they reveal their true forms and can be used in the next playthrough, adding another aspect of replay value.  Cool right?  Yeah....except this makes that damn boss resurect and kick your ever loving ass if you haven't spent hours and hours otherwise needlessly grinding.
Second:  The achievements are sadistic.  Sure there's stuff for story progression and that's fine.  You get 500 or so points that way, so it's cool.  However, there is stuff that you would have to be insane to do and has to be designed to get achievement whores such as myself, to drive us insane.  There have been games with time suck achievements that I have played, but these just get under my skin for some reason.  Despite this stupid stupid stuff though, it's still a great game and one I have played for 100 hours and still plan to go back to.



9. Dead Space
Dead Space (Hi-Res/Front Cover)
Dead Space (Hi-Res/Front Cover)
I'm not really big into survival horror stuff, mainly because the gameplay in them is usually utter crap and half the scares come from trying to grope the controls in such a way to where you can actually move your guy away from whatever thing is slowly moving toward you.  Resident Evil 4 came close falling a little short, but this game really nails it.  The sense of environment and general fear that some pile of deformed skin will jump out at you any moment, for once isn't hindered (or aided) by crappy controls.  Look, I have never been scared by a game for its duration.  By the third level or so, I got into the groove of things and wasn't really being frightened anymore.  This game is different from others in that even if you rip that sense of terror away, it turns into a fantastic action/puzzle game, becoming something which more closely resembles a polished take on Prey.  The weapons hit hard, the enemies are vicious, the zero-G is fantastic, and this game has two of the best boss fights in the history of video games.  There is a great upgrade system, unpredictable story, and is generally fantastic throughout.







8. Fallout 3
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Everyone calls this Oblivion with guns.  Yeah...so?  Oblivion fucking rules!  Much like Oblivion, this game has a highly detailed, huge world full of random and awesome crap.  Much like Oblivion though, the main quest is not nearly as cool as all the other stuff you can do in this world.  From the Dunwich Building, to Oasis, to the experimental MIRV, this game is full of fantastic random stuff that you never even have to touch in order to beat the game.  Ever dungeon has its own story and rewards waiting at the end.  I particularly enjoyed the talking power armor that yells something along the lines of "time to kick some ass!" every time you're spotted by an enemy.  More than that though, is all the stupid stuff that happens just as a result of game glitches and wierd stuff happening with the code that is both unintended, and awesome.  Much like Oblivion, a lot of the enjoyment here comes from this sort of thing and fun with the ever-so-slightly glitchy physics in the universe.  It's okay because this stuff works highly in the games' favor.  Even after 80+ hours of playing the game, I'm still discovering new and awesome stuff as I randomly explore the land op post-apocolyptia as the awesome Three-Dog so elequently puts it.  Also...use power fists.  They're not the most powerful weapons in the game by any means but turn on bloody mess and use VATS and watch the limbs fly as you pummel your enemies to death.





7. Burnout Paradise
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The first good game released this year was inevitably one of its best.  I was one of the biggest fans of Burnout Takedown.  I was still orbiting the top 100 players in that game before Revenge came out, at which time I repeated the process all over again.  This might as well be an entirely new game, which is both awesome and tragic at the same time.  The open world is highly detailed, allows for awesome gameplay modes and events, and an infinite number of possible tracks on which to race.  The road rule events are a fantastic idea, and it can be fun to just join in a party and explore the city while doing the literally hundreds of challenges the game offers.  The lack of structure (to me at least hurts the online.  There are challenges, races, road rage (my favorite mode from the other games) but there are too many people content with just driving around the city crashing into each other and while this can be fun, it gets old fast.  I don't think I've found more than a few rooms of people who are willing to have interesting races.  There is sooooo much potential for this game, only half of which is reached.  If Criterion would just take their heads out of their asses and let you wall off areas of the city for custom races or give a fucking restart button, or all the other stuff which would be good despite going against the whole open-world mentality, it would be a better game for it.  Although I'm a bit sore about this, the half-potential that this game represents still makes one of the best games this year.




6. Gears of War 2
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Oh Gears of War, I don't know what to do about you.  Your single player is good, yet your story is not.  Your multiplayer is riddled with glitchs and exploits, yet Hoard mode is some of the most fun to be had in anything this year.  Man, I just don't know how to feel about this game.  The gameplay is solid, fun, and awesome, as are the graphics and sound.  The story though...man the story....dude.  It's extremely cliche and where it isn't cliche, it's deeply flawed.  Okay, spoilers.  Take for example the whole Doms' wife thing.  There is this scene in the fourth act where he finally finds his wife.  She comes out of the pod and at first she looks like the woman Dom falls in love with.  Camera cut, and she's tortured, scarred, starved, and beaten to a pulp.  So far, one of the most moving scenes in any game.  Then Dom comes to the conclusion he has to do a mercy kill.  It pains him deeply to slowly take out a COMICALLY HUGE ASS GUN.  I mean you can fit her damn head inside the barrel of the gun he's mercifully killer her with.  It only gets worse from there.  Even if you forget that part of it, Dom is supposed to be depressed and out for revenge right?  Well then 2 minutes later after killing the FIRST ENEMY YOU SEE AFTER THAT, he says "so that's what they smell like inside" and I'm just thinking "son of a bitch."  That's just how the game goes.  Any hint of an emotional resonance and deep thought is overtaken by the general mentality of "LETS KILL SOME SHIT!  YYYEEEAAAAAHHHHH!!!!!!!!1111!"  Okay rant over.  Despite all that stuff though, the story mode, if generally stupid, is a hell of a lot of fun to play through.  So is the hoard mode.  I mean talk about an ingenious addition.  I'll be perfectly frank here.  I loved the multiplayer in Gears 1 at first.  It was fun and frantic.  Then people started finding glitches, which completely ruined it.  Gears 2 is enough like the first game to where those same assholes are doing the same damn thing, which results in me not wanting to play against people in this game.  Ever.  But dude.  Hoard mode.  Awesome.  Every map is a different experience, and it's a ton of fun.  Hoard mode is basically why this game is on the list.  To me, it makes the game awesome and is the singular reason I will be coming back to Gears  2 throughout 2009. 

5. Resistance 2
Front cover of Resistance 2 (US) for PlayStation 3
Front cover of Resistance 2 (US) for PlayStation 3
Here's another game with a traditionally bad single player.  Much like Gears, it's fun if you just ignore the story.  I for one enjoyed the story, but I realize that there are jerks out there that hated it with a passion.  If you are one of those jerks, just...imagine it isn't there.  Play through the single player, experience the cool beutiful environments, fun, and frantic gameplay, and just skip the cutscenes or something because there is definately enjoyment to be had here.  Once again though, the multiplayer takes precident.  But if hoard mode is so awesome, why is Resistance 2 higher on the list?  Well if Hoard mode is awesome, Resistance 2 coop is fucking epic.  I mean the class-based coop experience here is fantastic, as is the feeling of MMO-style mowing down batallions of enemies at a time with your team of jerks halfway across the world.  This game does exactly what Too Human aimed to, but far better, and not even the main part of the game.  Then there's the multiplayer.  60 players online.....dude....DUDE.  I was thinking the same thing as you originally.  Clusterfuck, right?  Nope, it's actually done very well with creative use of squads and controlled chaos you have with this thing.  It actually gives me hope that maybe MAG won't just be a huge mess once it's finally released.  This is an awesome game separated into 3 completely different parts, which revolve around, great gameplay, weapon modeling, controls, sound design, and a lag free enviroment the structure of which I cannot even begin to comprehend.  Even if you go by the opinion held by jerks of "THE STORY IS STUPID DDRRRRRRRRRR!" you still have two other solid modes that are by themselves, worth the price of the game.





4. Grand Theft Auto 4
Grand Theft Auto IV 4 - Box Art
Grand Theft Auto IV 4 - Box Art
I'll just get this out of the way here:  I killed Dwayne and was even though I regretted it later, still think it was the best decision I could have made with what I knew.  On the one hand, Playboy X sends you to kill Dwayne.  At this point, I was going to kill Playboy because that's fucked up.  Then Dwayn reaches the same conclusion and sends you to kill Playboy so I was conflicted with "Okay, which one of these people is the bigger jerk for what they are trying to get me to do?"  It came out even really until I realized what Jeff, being an ungrateful jerk, forgets:  Playboy X gives you your cool damn phone.  Unlike you Jeff, I remember tokens of kindness, and kept that in mind as I killed Dwayne.  I did regret that afterwards though, as Playboy just acts like a total ass after you kill his former mentor.  You see how this one mission effected me so much?  This is why this game is so high on the list, because the entire damn storyline is so expertly told and personal to the point of actually making you care about characters you meet and decisions you make.  Here, you also have solid gameplay, the most beutiful open city ever, a totally stylized experience.  Here the key to the city contest (which I completed) played a large part in this to the point that I spent literally an entire week straight trying to get everything in that game.  On top of that, the multiplayer is a lot of fun as well....as long as you're not just joining a random game.  I mean the feeling of having a car chasing you shooting, taking out a grenade, cooking it to just the right time, and droping it out the window so it blows up just as the other car drives over it...fantastic.  This is just such a full game with so much to do and unlike past GTA games, it's actually all good.  There's no worst basketball game ever, no insanely crappy co-op, or baren wasteland with nothing to do in.  It's all very tight, compact, but still expansive and diverse.  It's the best GTA game to date, and one of the best games this year.



3. Metal Gear Solid 4
Metal Gear Solid 4: Guns of the Patriots, North American box art
Metal Gear Solid 4: Guns of the Patriots, North American box art
Now here was my reason for buying a Playstation 3.  What this game lacks in options and quality modes, it more than makes up for with what is by far the best story of any game whis year, maybe ever.  Here we have fanservice, a long, deep, involving story, and by far the best cutscenes in the history of video games.  This is a game that grabs you and doesn't let go for 15 hours.  This was one game that I didn't power through because I wanted to finish it, I powered through because I just kept thinking "okay I'll play until after one more cinematic.  Okay one more.  Alright, last one I swear.  Alright now THIS is the last one.  Okay, I'm going to bed after this.  And then it's time for work.  It was immersive, beautiful, polished, and for once in an MGS game, actually fun from a gameplay standpoint.  It's fantastic, deeply moving, and is more emotional, involved, and thought provoking in one act, then most great games are throughout their entirety.  This is truly al halmak of videogames and needs to be experienced.









2. Super Smash Bros Brawl
Box Art
Box Art
Okay.  THIS is THE reason to own a Wii, and ironically doesn't use and fashion of motion controls.  I loved Melee, and was my reason to own a gamecube.  This is that, and exponentially more.  This is the oposite of MGS 4 in every way except quality.  Where it lacks in a story, it makes up for with the sheer number of options.  There is a shit ton to do here, so many collectables to get, trophies or stickers of every character in the history of Nintendo.  There are 3 different single player campaign modes, 6 if you count the side ones, and that's not even the main part of the game!  The multiplayer has nearly infinite options and goddamn, the cast of playable characters is huge, diverse, and fantastic just how many places they took cool characters from.  Still, no Megaman?  That just sucks.  If Nintendo could just get over their stupid beef with Capcom, that would be amazing.  It would allow for so many cool characters, but in the end this game has so much crap otherwise that it doesn't make too much of a difference. And then there's the online.  The damn online.  Fucking Nintendo has to have a craptacular online system.  If it weren't for that, this would move from second best game this year, to best game ever.  I won't even get into why it's bad because everything about the online experience is terrible. 





1. Ninja Gaiden 2
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I know what you're thinking, but I.  Love.  This.  Game.  This is far from a perfect game.  It has bugs and glitches up the ass, is extremely hard, unforgiving, but damn I love it.  This game has the most fluid, brutal combat of any game this year, and the sheer variety of weapons you can use is epic.  In the original game, you had the dragon sword...and that was about it.  Sure there were other weapons, but they were completely useless.  Even with the dragon sword, it was the most deep combat system of any non-fighting game out there.  This is that, but with more weapons, actually USEFUL projectiles.  The cutscenes suck, the story is garbage, the game lags to hell, and the bosses are cheap.  But damn.  DAMN.  The stuff you can do is badass the whole way through.  There's an awesome combo system, dismemberment, and all of the weapons can be useful in any situation....except the tonfas....the tonfas are terrible.  This game is fast, fluid gameplay, that I will be replaying again and again forever.  My favorite part is that I don't have to think about it.  As ironic as it is for this sort of difficult game, I can go here to relax.  I don't need to think, I don't need to consider any options, I just need to cut the FUCK out of everything that stands in my way, and look good doing it.  I can keep defending this game until the end of the earth, but the fact I have to face is that this game is not for everyone.  This game appeals to a relatively small grup of people.  It just so happens that I am a part of that group.  I love this game despite its faults, so much so that it is my favorite game of the year.
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