ShaggyDude's forum posts

#1 Edited by ShaggyDude (146 posts) -

I've played more multiplayer than campaign at this point. It's strange, but I have much higher level loot in multi than in campaign. I like that you can sit down and play a match that lasts about 20 minutes, if your group is good and make it through all waves, you get more gold. It works well with randoms or friends, the matchmaking is good in case you don't have 3 friends.

The concept of using gold to buy chests isn't new if you remember the loot in mass effect 3, it's just like it. My strategy is to save up enough gold through matches to buy the biggest loot chest for 1200g, rinse and repeat. At first I was put off by the loot grind like most people. I was getting level 5 gear white and blue items and had played a LOT, like 10+ hours into it, my characters were like level 18 and this loot was only level 5. Eventually I did start to see higher level stuff, and noone knows for sure, but i suspect it starts upping your item level discovery after you prestige your characters. Maybe it just took a lot of duds before I saw good loot coming out of those chests or maybe it raises the quality of loot if you pay real $ for chests? Only Bioware knows! Now that I have prestiged 3 characters I am regularly finding level 20 items, level 22 items (highest level at the moment) and epic items (I still haven't found a levl 22 epic item).

The loot truly determines the strength of your character in multiplayer more than anything though. You can be level 3 and wear the same loot as a level 20. Your loot stays persistent when you prestige. The highest level of play is just popping open more loot chests between matches, eventually you find unique purple loot, some of which gives your characters entirely new abilities. The best unique I have found so far is a staff that has a % chance to apply living bomb. Since I can equip that staff on any of my mages, I can essentially give any of them walking bomb, but the necromancer class is usually the only class that has the spell. It's an interesting wrinkle, and I'm looking forward to finding more of them.

#2 Edited by ShaggyDude (146 posts) -

It's easiest if you open the sliders on a separate device like your laptop or a phone, so you can look at the them side by side with whatever screen you're playing on. I made a pretty accurate Daenerys from the sliders and now I'm playing through further with her than I did with my first character. The british female voice actor goes perfectly with her. I took some screenshots of her today:

#3 Edited by ShaggyDude (146 posts) -

For anyone curious about making a good looking premade inquisitor, a sub-reddit has spawned called Inquisition Sliders where people are sharing the formulas for their inquisitor faces. The Daenerys Targaryen face made it to some popular blogs, but some of the other game of thrones characters have been posted recently like Brienne of Tarth, The Hound and a pretty good looking Margaery Tyrell. Commander Shepard, Troy Baker, Benedict Cumberbatch, Vin Diesel! I'm hoping someone whips up a good Sean Bean. I might have to try ALL of them... I'm somewhat kidding, but looking through some of these has convinced me I should play through the game a few more times.

#4 Posted by ShaggyDude (146 posts) -

Well, I was casually interested in this game, but now I think I can wait to experience their curated and fully evolved universe once it's on a steam sale.

#5 Posted by ShaggyDude (146 posts) -

Hey duders! Please friend me on origin for multiplayer dungeon crawlings. My handle is ShaggyTaco.

#6 Edited by ShaggyDude (146 posts) -

I like it. I think it works without the tactical view since it's real time with players controlling all party members. I think the menus all look awful though. They could have just copy and pasted the menus from ME3 MP and it would have been acceptable, but somehow these look worse. I was super skeptical I would care about a multiplayer mode for this game at all, but after watching that video I might be rolling characters in there sooner than I thought.

#7 Edited by ShaggyDude (146 posts) -

If you download the Curse Voice client they give you a code when you make an account and login, not sure if its still generating codes but I read this post and got mine this way. I already had a curse login, I used it with the voice chat client and clicked a button to get a code, then you put that code into the alpha sign up page, but this was about 2 days ago, and keep in mind I didnt get my code until last night, so it might take awhile if you're just signing up now.

#8 Posted by ShaggyDude (146 posts) -

The Games for Windows Live podcast was the first time I heard Robert "Bobito Dr. Max Chill" Ashley. It was one of the first podcasts I really got into and I still like to go back and listen to their particular brand of bullshit, even though it's close to a 10 year old podcast at this point. It's hard to find because they never archived that podcast on iTunes and I don't think you can even find it on any more.

RebelFM needs more Tyler Barber, Bobito and Shawn Elliott. I don't listen to it very often since Tyler left and Anthony is no longer a game reviewer, but I still maintain that RebelFM Episode 8 with Robert Ashley is one of my favorite episodes of a podcast ever recorded. If I remember right, Bobito drinks Shiner Bock and talks pretty candidly about unemployment and games, and gaming while unemployed.

To your topic though, I would agree that Tone Control or Idle Thumbs get closest to "A Life Well Wasted" and a new episode of Idle Thumbs comes out every Wednesday. Gamers with Jobs is excellent and they bring in game dev guests way more than any other gaming podcast I know of. They play a lot of different genres of games, and they join a lot of kickstarters and let you know if they are any good. GWJ has probably tipped me off about more games that I never would have given a shot. I heard about FTL through them and now I'm looking forward to Elite: Dangerous after hearing Shawn Andrich talk about his experience with that game on an Oculus Rift.

#9 Edited by ShaggyDude (146 posts) -

I've been going all Game of Thrones with my characters on PC. My first character is a dex build named Bronn who became a King in my story! And I just started a red sorceress named Melisandre. Bronn isn't really as close to the actor from the tv show as I'd like, but I think I got Melisandre pretty close.

#10 Posted by ShaggyDude (146 posts) -

Durante's already got a tool that allows for texture modding and some other tweaks similar to DSfix and it's working with Dark Souls 2. It's called GeDoSaTo. He wrote up an article about what it does on PC Gamer here.