Shakeyhands's forum posts

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#1 Posted by Shakeyhands (34 posts) -

I looked on the Wiki, but everything was really brief. Something about her getting her tumblr hacked. Nothing about it blowing up like this, or the reactions online.

#2 Edited by Shakeyhands (34 posts) -

Last episode, and the few episodes before, Alex and Patrick have been talking about some sort of harassment thing that is going on. I have NO context for what is happening. I'm amlost 100% sure they have not outline what is happened, or has happened. All I know is that some girl named Zoe Quinn is involved, and there is some growing issue. I searched on Google, and came up with nothing. I think it was because they were so cagy about the issue, that they didn't want to delve into all that happened. What are they talking about?

#3 Edited by Shakeyhands (34 posts) -

PSN: Prolaxed

and Shakeyhands

Timezone middle US

Launch games: Everything

#5 Posted by Shakeyhands (34 posts) -
#6 Posted by Shakeyhands (34 posts) -

It's beautiful, man!

#7 Edited by Shakeyhands (34 posts) -

Something I thought about when I first joined the Giantbomb community, is "What would become of Giantbomb twenty years later, without Ryan or Jeff or Everybody"? The conclusion I came up with was, and no offense to others, "as long as Ryan and Jeff were still with Giantbomb, everything else is changeable". It's like if Roosterteeth got rid of Gus, Geoff and Burney. Up until five hours ago, I was patiently awaiting Ryan's tales of the honeymoon, flight jokes and perhaps a picture of the bride and groom (like what Patrick did). Instead, we all know what happened. It created a hole that few, if any, could fill. If Ryan's absence was a black hole, it would suck up the entirety of existence within a blink of an eye. His and everyone else's spot on the Giantbomb crew is so important to my everyday life, I often listen to podcasts twice, or watch old episodes of TANG, perhaps even watch old classic gaming marathons. The craziest part of all of this is I never even met the man.

I teared up, I was hit with "Oh my God he is actually gone" about every 5 minutes, just like if he was an actual guy I hung out with everyday. And the truth is that life, just like Giantbomb, will go on. Someone will fill that hole. Sure they might not be the hilarious, sweet, analytical podcast conductor with incredibly vast vocabulary, like he was, but we'll be just as inviting to them too. We are Giantbomb. If our grand and sweeping response to the death of someone many of us have never even met, isn't head turning, I don't know what is. Perhaps that speaks more to the men we actually follow than it does us. All I know is, tomorrow is another day; for video games, for fun, for happiness. Ryan Davis lived that way for most of his life, so do many of us. Why should we stop now?

#8 Edited by Shakeyhands (34 posts) -

Something I thought about when I first joined the Giantbomb community, is "What would become of Giantbomb twenty years later, without Ryan or Jeff or Everybody"? The conclusion I came up with is, and no offense to others, as long as Ryan and Jeff were still with Giantbomb, everything else is changeable. It's like if Roosterteeth got rid of Gus, Geoff and Burney. Up until five hours ago, I was patiently awaiting Ryan's tales of the honeymoon, flight jokes and perhaps a picture of the bride and groom (like what Patrick did). Instead, we all know what happened. It created a hole that few, if any, could fill. If Ryan's absence was a black hole, it would suck up the entirety of existence within a blink of an eye. His and everyone elses spot on the Giantbomb crew is so important to my everyday life, I often listen to podcasts twice, or watch old episodes of TANG, perhaps even watch old classic gaming marathons. The craziest part of all of this is I never even met the man.

#9 Edited by Shakeyhands (34 posts) -

I respect other's opinions that they liked the ending. It was a fitting end. I am not Joel and this is Naughty Dog's story. But from the minute Joel got all mouthy with Marlene in the hospital, I didn't want to play anymore. All he has to do is argue with her and then say "Well at least let me say my goodbyes". Instead he gunned down a whole army of fireflies. It wasn't just him though, it was me. I had to do that and I didn't want to do that. Maybe we have just been given too much choice in games recently, Maybe it was the realistic nature of the gameplay, but I didn't want to kill a bunch of innocent dudes, and destroy the future of the human race, just to spend more time with Ellie.That's not how I wanted that to end.

It was just so disconnecting. I decided many other things in the game. I stealthed through many sections. Unless they were fungus monsters, I didn't want to kill anybody if I didn't have to. There were so many evil lives that I spared. It was just incredibly unsettling when I had to kill a bunch of innocent fireflies, to do something I didn't feel like doing.

#10 Posted by Shakeyhands (34 posts) -

Just played the entire series one through three. I have listened to the Bombcast and read many reviews of Mass Effect 3, and I not yet noticed any complaints about the level design. Just making sure I am not the only one here. I thought the level design in many missions was terrible. It didn't give you great direction. Most of the time you couldn't even view a map. I felt at times, like when you were at the Illusive Man's hanger, trying to launch that fighter into that door. The final button you have to press is like down the ladder to your right. Completely out of the way, not obvious at all. I ended up running around for three more minutes trying to find it. Later on in that mission you are being lead down all of these halls that have videos of EDI, you, and Kai Lang on them and as you are fallowing these trails of videos, it leads you to a dead end (even though you are suppose to be rushing through the level, trying to get back to protect the crucible) and I ended up running around, trying to hop over ledges and stuff for like five minutes. There are many other examples, Did you guys feel this way too? Just super curious.

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