Shinwei's forum posts

#1 Posted by Shinwei (25 posts) -

I love this feature, Brad. Keep it up!

Starcraft is the only real competitive multiplayer game I could ever get into. Screw first person shooters and fighting games (and also every other RTS). Starcraft is the only online multiplayer game for me!!

#2 Posted by Shinwei (25 posts) -

First I tried to get summoned to learn how to defeat Sif. Instead I was summoned to help someone defeat the Moonlight Butterfly because I put my summon sign in the wrong place!

Then I decided to just screw it and beat Sif on my own. That's when I beat the Great White Wolf Sif.

#3 Posted by Shinwei (25 posts) -

I'm not really sure what all the technical details mean, but when I first tried playing Deus Ex about a week ago, I couldn't raise the resolution past a certain point and all the dialogue kept cutting off before the actor was finished speaking. It was very annoying. I understand some of you want to keep the experience as "pure as possible", but dialogue cutting out is really not what was supposed to happen when the game was released. Just get the fix in the link below. 
For anyone who wants to go the whole nine yards to mod the game up so it looks better and plays better, follow the guide here: 
Except get the new version of the "New Vision" pack, because that guide above still uses the old version.

#4 Posted by Shinwei (25 posts) -

Man I just ran into Vincent drinking in the Escapade night club in Persona 3. He kept talking about his problems and Catherine!

#5 Posted by Shinwei (25 posts) -

So I just died again on attempt #5 against the Ultimate Opponent. Took me all day thinking I could beat it today, but now it's too late and I have to try some more tomorrow :(  

Update: I WIN (attempt #6)!! The battle was SUPER CLOSE!!  
#6 Posted by Shinwei (25 posts) -
@DystopiaX said: 

" Also, because people seem to forget this, Bungie ISN'T TAKING OVER ANOTHER FRANCHISE. They're doing something new. "

Nobody forgot this. It was mentioned it in the original post.     
@ArbitraryWater said:
" How about no? I think Bungie is pretty good at making games, despite the nay-sayers, but Starcraft Ghost was canceled for a reason (i.e. It probably sucked.) No need to dig up graves. Next people will be saying that Telltale should finish Warcraft Adventures... "
I'm willing to believe Warcraft Adventures was cancelled because it sucked. However, I don't think that was the case with Ghost. Ghost was cancelled because:  
  1. Blizzard couldn't find the right developer. Nihilistic Software and Swingin' Ape Studios were not up to the task.
  2. The console generation was over and Blizzard felt like it was a better idea to just scrap it instead of re-tool for the new consoles.
#7 Posted by Shinwei (25 posts) -

I didn't think much of it when I saw the news that Bungie had signed a deal with Activision to be their new publisher for the next 10 years. Over the years Halo has begun to grow a little stale on me, and I couldn't even get into Halo 3: ODST due to franchise fatigue. That is to say, my "fanhood" of Bungie was on the decline for the past year or so. It wasn't until I listened to Garnett Lee and his crew on the latest episode of Weekend Confirmed that a giant flashing light-bulb appeared in my head. All of a sudden I remembered what I felt when I played through each of the campaigns in the Halo Trilogy. I don't know how many others felt this, but I felt it so strongly whenever I played the Halo campaigns that it was hard to focus on the action: 

Every time I played Halo, I thought about Starcraft. 

I don't know if any of the designers at Bungie ever admitted to being inspired by Starcraft during an interview, but I am absolutely positive that they had.   Every time I encountered an Elite, I thought about Protoss Zealots. Every time I shotgunned a swarm of Flood, I thought about Zerg. I still have trouble remembering that he's called the Gravemind and not the Overmind. And all throughout Halo 3 when I was trying to rescue Cortanna from the over.. Gravemind, the only thing I could think about was Kerrigan.  

Let's think about Starcraft: Ghost for a little bit. Back when it was up on the Blizzard website and listed under active development, it sparked imagination. I fantasized for years about being able to sneak through the interiors of Battlecruisers and Carriers. I wanted to engage Protoss Zealots in combat using the ghost's unique arsenal of stealth, psionic powers, and guns. And can you imagine encountering a Zerg Ultralisk in a boss fight?
Blizzard wanted to put Ghost on the PS2/Gamecube/Xbox but did not want to develop internally because their programmers' experience on consoles and shooters were limited to none. So first Blizzard went and enlisted the help of Nihilistic Software to make their game. It didn't go so well so Blizzard fired them and gave the project to Swingin' Ape Studios. The result still did not live up to Blizzard's quality standards and by that time the current console generation was pretty much over. When I went to E3 in 2006, I went and asked a Blizzard employee directly about the status of Starcraft: Ghost and he told me that it was delayed indefinitely.  After reading about the development history of Ghost, it's hard not to be convinced that Blizzard just could not find a good console developer to work with to get their vision out.  
Enter Bungie. They've got a proven track record: they know shooters and they know sci-fi, they even know how to do Active Camo (and presumably they know Starcraft as well). These guys are the cream of the crop when it comes to developing console-based sci-fi shooters with beam swords (psi blades) and swarms of Flood (Zerg). Best of all, Bungie and Blizzard are now on the same team! I understand that they're itching to come out with a brand new IP all their own, but come on..!!! The stars have aligned - this is a match made in heaven. So please, Activision, I don't care if you have to threaten to fire someone for insubordination (okay, that was a joke), please have Bungie make Starcraft: Ghost.
#8 Posted by Shinwei (25 posts) -

I have to go with Bayonetta as well. 

#9 Posted by Shinwei (25 posts) -

My Dad watched me perform the brutal murder scene at the end of God of War 3. He was beyond disgusted and angrily asked me why the hell I was playing this game.