Best Moment or Sequence is my favorite category because it explores the moments only video games can provide.
The odd thing for me is the winning moment here came immediately for me in The Witness. I played it just as it released, and the very first thing I did was try to do this, which sent me to the credits building immediately. It was kind of weird and I wasn't sure what was happening, but I loved it.
For me, the best moment of the year was indeed also in The Witness, and it was the Greenhouse puzzle. Is that what you would call it? The building with all the plants and the elevator with the one broken floor? Yes, the greenhouse puzzle. I nearly shat myself when it clicked.
@df-1: Who says he took points off for that? Do you think this is a 5 Star game? I think he's just letting people know what this game is, I don't think he took anything off because of it.
he says "the only downside is...." so that must be the only reason he took any points off. Don't really see any other negatives. If he had any other problems with the game he could have said so, but we only see that remark.
Games don't start at 5 and go down from there. There isn't an exact science because reviews are subjective, but a rule of thumb that's closer to reality is they start at 3 and go up or down.
EDIT: Just scrolled up and saw @alex already said basically the same thing.
The moment they finally showed gameplay, and it was 10 seconds of walking and talking and then 10 seconds of cover-based shooting, I knew this is exactly where this was heading.
With this episode especially, I'm starting to realize the flaw in this game: when you're playing it wrong, you don't lose. Instead, it just feels shitty. Drew keeps just barely getting by because the game isn't forcing him to learn how to play properly, and as a result, he's playing poorly and is constantly in a poor state, making the game just look kind of shitty.
For example, he hasn't learned how to make his stress go down and his psyche go up without the use of items yet. Instead of having to learn this the hard way, the game allows him to just not learn at all and instead constantly have low psyche and high stress, which makes the game feel shitty if you don't understand why.
I really hate how the FMV looks, but being able to one-time stream songs from an online storefront is totally awesome. Something this generation of consoles promised was streaming game content, and this is delivering in a way I wish Rock Band would.
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