@flameboy84: So the ilvl 31 stuff is around, the high-end yellows are around - it's not like you'll see none of them during light play; just that the very best itemisation is pretty random so people wanting to be top are going to have to grind a lot of them to get there. Right now, if you've finished the game and have generally ilvl 30 purples then you're probably going to be ok for playing new content as it arrives. At least I hope that's roughly what their gear level requirements work out (we find out in a few weeks when the first Incursion arrives). So don't feel forced to grind or play more if you're not into it - the act of playing is kinda the main reward (as noted above the end-game loot is nice and has gear perks and that 3rd weapon perk but that's not always incredible, you're moving from 5000+ stat points between the 3 categories to ~6000 and refining your itemisation to best suit your needs, or have several options so you can swap Firearms or Electronics builds as you desire or swap gear for skill swaps).
But, if you want to do a limited amount of play, you can do that. The dailies are generally worth it. Don't expect the lvl30 Hard missions to drop anything (except ilvl30 purples) so those are just easy fast runs to get used to team fighting with 15 Phoenix Credits handed out at the end of each. But the Challenging daily ends with one high-end drop and gives a fair number of Phoenix Credits (the drop and 20 PCs are for just doing any Challenging mission, plus 30 more PCs for it being the daily). And the focus on those dailies means matchmaking will go faster, because everyone will be probably doing that first for the extra PCs.
At least some of the missions on Challenging: not challenging. They're designed for groups of 4 and everyone has played them before so all the story and stuff you just sprint through to go between the actual fights (just like MMO Heroics, only without the fixed roles and need to know tactics for each fight to make them easy). So, assuming you don't get somewhere where you're stuck and keep on wiping, they're pretty fast. And that's 50 PCs each day just for doing the Challenging daily mission, plus a random yellow drop. Quickly adds up to enough PCs to buy blueprints (and all those worthless purples will mean you've got plenty of crafting materials for at least a few rolls on getting an ok stat combo on an ilvl31 yellow crafted) from the vendor upstairs in you home base.
If you like the DZ stuff then you can get those ilvl31 drops there too (from the higher level enemies), and a few PCs from named elites. I've not found that so fun at the level cap (as I was enjoying the DZ as a dangerous solo farming zone before the level cap), but if you've got a regular group then I can see how that would be where you go to play together if you're not eager to repeat missions. Clear Landmarks and extraction zones, keep your scavenging stat up, hope for good drops.
Log in to comment