sirkibble23's forum posts

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#1 Posted by sirkibble23 (162 posts) -

Not enticing to me. I ads don't bother me and most content I'd watch isn't behind the paywall, so no biggie.

I can't imagine it's enticing to a lot of people. Their biggest point is "no ads." Millions of people already block ads - a point the article never made. So the next incentive is a Google Play Music subscription? To me, that's enticing. It's nice to have a bonus subscription along with my Play Music subscription but I also don't have Spotify premium anymore. Even though Spotify is hurting, I'm sure their numbers are better than Play Music, so I can't imagine that's much of a draw.

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#2 Edited by sirkibble23 (162 posts) -

I had tempered expectations but no matter what I found good, by the end of the beta I'm unsure if I'd recommend anyone to buy the game. I have Gamefly so I'm renting but the beta did not give me any confidence that we're going to get depth out of the modes or unlocks.

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#3 Edited by sirkibble23 (162 posts) -

It's only one mode of the game. Doesn't seem all that bad. Matches can last around 15 minutes, so I think it's a healthy amount.

Edit:

@honkalot said:
@csl316 said:
@a_e_martin said:

Only 4? I thought it was just going to be Hoth! And I would have been happy with that.

Same here, this thread was a pleasant surprise. Figured each of the modes shown in the beta just had one map tied in.

Same for me. Four seems like a bunch.

Edit: I didn't play BF4 but if you compare to BF3 weren't most of the Rush maps just scaled down and redesigned smaller areas contained in the conquest maps? For instance Metro. I always saw conquest as the de facto mode in BF3.

They were scaled down and it's entirely possible that could happen in Battlefront with smaller versions of the Walker Assault maps. I'm not sure if I'd be disappointed with that.

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#4 Posted by sirkibble23 (162 posts) -

Based on the beta, it could definitely go that way, although I think Evolve fell off more than Titanfall in terms of numbers. That's just my feeling on the matter, no facts behind that.

I just don't feel confident in buying it after the beta. It felt empty. I didn't even feel that way in the Battlefield 4 beta with one map and Conquest mode. If it's really as barebones as the beta in terms of unlockables, Battlefront will drop off badly. I don't think that will happen but it's a sad possibility.

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#5 Edited by sirkibble23 (162 posts) -

No Man's Sky

Halo: Master Chief Collection

AC: Unity

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#6 Posted by sirkibble23 (162 posts) -

@belgurdo: By the looks of it, there will be not shortage of wackiness.

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#7 Posted by sirkibble23 (162 posts) -

@raven10 said:

On the same token, Patrick never played the PS2 era Ratchet games so I'm not entirely sure what he is judging them on outside of the Future games. But I guess this looks closer to those games than anything that Insomniac has put out since.

Then he may have been speaking from the experience of the others. Maybe.

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#8 Posted by sirkibble23 (162 posts) -

@narujoe93: If you're talking about the overall game, I'd say it's new and fresh for Insomniac but not in games as a whole. It looks like a wackier, free-moving Dead Island. And that actually might be just what it needs to be fresh enough for everyone.

To @yummylee point though, I think he was just saying that R&C: Into the Nexus wasn't a Resistance or Fuse. It was true Insomniac. But I do see your point.

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#9 Posted by sirkibble23 (162 posts) -

not sure this deserved its own thread, and sounds like you answered your own question by mentioning spyro/ratchet and clank...

Well, Sunset Overdrive is way more Mature in its "lightheartedness", so I felt there was a bit of distinction between those. And where could I have posted this if this didn't merit a thread? o_O

The most notable and well received part of insomniac is the part that's humorous, and slightly cartoonish. People remember them for ratchet and spyro, not resistance, and definitely not disruptor or fuse. Another aspect of the company that is fondly remembered is their weapon design, which the new trailer for sunset overdrive flaunts. This is definitely seems to be a return to the insomniac people actually love, sure they have tried to do other stuff outside of that label, but none of it has really been successful.

I see that. I was interpreting the mature themes and humor as what people were calling "old Insomniac."

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#10 Edited by sirkibble23 (162 posts) -

"This looks like the Insomniac that's been missing for way too long," is Patrick's quote on their most recent trailer. I've heard a few people on Polygon say that this is looking like the old Insomniac. So which part of Insomniac is the part that's been missing? The humor?

Disruptor was, I suppose, a little more serious with some tongue-in-cheek humor. I don't know. It was the 90s, so it's hard to look back at that and call it "serious."

And of course there was Spyro and Ratchet & Clank which were more lighthearted and goofy, obviously Spyro being down that vein than Ratchet & Clank. Then there was the Resistance trilogy which was more serious, then recently Fuse, which started out the closest thing to Sunset Overdrive but they EA'd (at least I think).

So where am I missing the connection?