@ajamafalous: This was more or less his sentiment: "It's a competitive game. If you don't win it's not fun. You must be a masochist to think otherwise." In essence he's determining what should be fun for us as well.
My second statement clears that up a bit though, or at least I thought it did. I think that if you don't have the capacity to have fun in a private inhouse game, where nothing at all is on the line (and even in ranked matches nothing is "on the line"), then I don't know why you play the game. To do that would mean not having fun ~50% of the time, which is clearly a losing proposition. There has to be a missing part of his argument, because it just seems bonkers to me that you can't have fun when you're learning the game.
I'm not trying to say what should or shouldn't be fun to the guy, I'm just wondering why you'd go through losing if it bothers him so much.
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