@fox01313: I never saw the second one. I might check it out if I get the chance. Sounds interesting.
sixpin's forum posts
I use a pair of Sony MDR-V6 headphones at work everyday. I also own a pair of Grados headphones, but they are an open air design and not ideal for privacy (or not annoying anyone near you). I actually prefer my Sony's over the Grados at this point. One tip for the MDR-V6 headphones is to replace the regular earpad covers with the velour earpad covers. They are about $20, but very comfortable.
The Blair Witch Project is a goddamn piece of shit. I really loved the well made fake-documentary about it though.
The one that aired on The Sci-Fi Channel? I love(d) that thing.
I always liked the idea behind Blair Witch, but I never liked the execution of it. Partly due to my dislike for faux-documentaries and partly due to my detective father teaching me observational skills as a kid that made me figure out Blair Witch was a fake from the start (They used a 555 number in the Sci-Fi special!). I was a little older when that movie came out too. I dunno.
If I can lose myself in horror though, that fear high is pretty intense. A good dramatic build up with some intense music is hard to beat. I find myself responding more to audio cues than to any visual horror. The sound direction in Drag Me To Hell, The Shining, Alien, and Amnesia all come to mind.
Closest I've ever been to experiencing that is when NCAA Football modeled several miles of Lexington, KY around Commonwealth Stadium. Not really the same, but until they make a videogame of Justified I'd say that's as close as I'll get.
I live in Georgia so playing The Walking Dead game has been weird. I also watch the show which regularly films near my home. It freaks me out that so much zombie stuff is happening around my area.
Oh, man I forgot about Walking Dead. I guess if they make a game featuring Rick and company it will start out in my home state at least. I think Rick was from one of the more southern areas near the Tennessee border though.
Of course most people saw it coming. We are talking about The Walking Dead here. Every person left is damaged and insane. The more organized and reliable they seem, the more likely they are working toward your death. You can always expect the worst thing possible to happen. I think the more important aspect of episode 2's plot is how well the whole thing was handled. The "shocking" reveal of what happened to your friend. The dinner party drama. For the most part, it was pretty great.
While 2013 seems like it is too far out, I'm kind of relieved. I've been trying to get through some of my massive backlog of games recently and if PSO 2 came out soon that would only set me back further.
I think Ubi has a chance at making a good action flick here. Ubisoft seems to have learned a few things after making, the well made yet poorly received, Prince of Persia movie. Regardless, I'm a big fan of the franchise, so I'm really hoping they don't screw this up.
@SomeDeliCook: Funny thing is Kenny's BS is what ultimately made me take the supplies instead of argue it out. I'd spent the entire game trying to deal with him and after fighting for survival and losing a few party members in very traumatic ways, I was worn down. I didn't want to argue for once. I just wanted to move on. I rationalized it as the driver of that car was probably dead. It made me feel like an asshole - more so when I had to explain to Clementine why we were doing it. The writing in this game is so good. I've not really ever had a game challenge me in this way before. Finally, someone has player-driven narrative choices done the right way. Pretty great stuff.