I've always been more into fantasy. At least as far as literature goes. That's probably why I love Star Wars so much. It's basically a fantasy story told in space.
@Meowshi said:
I've always been more into fantasy. At least as far as literature goes. That's probably why I love Star Wars so much. It's basically a fantasy story told in space.
I never had much fun with the GOW online multiplayer... maybe I just wasn't good enough, but it seemed pretty shallow. Just my experience though.
Fighting games: I think the most active right now is Mortal Kombat. Racing: As some have said, Hot Pursuit is fairly active and a lot of fun. I never have problems finding a Burnout Paradise game either. And of course Forza has always had a dedicated community. Shooters: Left4Dead 1 and 2 are still popular, and I enjoy them. Also Borderlands if you have friends. For deathmatch, maybe something like Unreal Tournament would be more to your taste? Don't know how popular that is anymore though.
@ptc said:
Um, Halo Reach. Usually about 100K on a weekend night, fewer weeknights, but it's always easy to find a match.
The elephant in the room would like to say hello as well.
The correct answer is Braveheart. "The English won't let us train with weapons, so we have to train with stones."
Also, watch Gladiator and Pirates of the Caribbean back to back while paying attention to the soundtrack. They recycled the same "epic" tracks for both movies.
If you don't consider yourself and expert or even just have things a bit clear, don't bother writing about it, there probably is someone who knows much more than you do about it.
I was a kid when The Phantom Menace came out and got totally excited for the game. Then I got stuck on the level where Obi-Wan has to jump through an obstacle course of columns that drop into the ground as soon as he lands on them and never finished it. I'm afraid if I went back and played it again now I would discover that the game is terrible.
As a business school grad and IT guy, I have heard both sides of this argument ad nauseam. The long and short of it is that Apple uses premium pricing as part of its corporate branding strategy. The higher prices imply that the quality is better for some, and represent a status symbol to others.
As long as you are okay with spending your hard-earned money on that, then go for it. Me, I will always stick with a PC. My computer isn't a status symbol, and I know how to read a spec sheet.
@LordAndrew: Of course. But there are a lot of quests, and a lot of wiki pages. I think that there should be some room for error so that pages that may not even be directly related to a quest should not contain spoilers. I would say that not having quests that direct you straight to a page with an obvious spoiler (like this last one) should be a given.
@LordAndrew: I would disagree with that. I think that quests should be, and have been until recently, able to span a wide variety of concepts, characters, and games without spoiling anything (within reason). For example, if "Origami Killer" were the entry on the list of serial killers, one would have a reasonable expectation of having his/her identity revealed after clicking through (and I would have avoided clicking). However, if the character's name is used, there is no possibility of avoiding the spoiler.
I'm not trying to come across as a complainer (although I admit to being frustrated with the Heavy Rain spoiler). I am trying to point out what I consider to be a real problem which has the potential to disappoint/frustrate/turn off a lot of users of the site. The absolute solid brick wall of unyielding adherence to rules which frankly, I haven't seen outlined anywhere, and which I certainly haven't seen a good justification for, has just been overwhelming and disappointing.
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