Ok, I have spent the last 2 pages showing that there is an obvious problem with the current setup. GB has a wiki to serve as a tool to the entire gamer community, not some tiny subset of the community that has played every new release on the day that it comes out. The quests are designed to get people into exploring the wiki database, not to spoil games for them. All of these efforts on the part of GB are rendered meaningless if the wiki is so rife with spoilers that skimming a concept page can ruin the entire plotline of a game that came out in 2010. No one except this tiny subset of the community is supposed to be viewing the database? I'm just not buying that. I'm betting Jeff wouldn't buy that either. Either implicitly or explicitly, that is what almost everyone in this thread has suggested.
I have not heard anyone refute any of the arguments that I have made, and it's obvious in some cases that there is no desire to even try to understand them, people just want to parrot whatever rules, written or unwritten, they have heard in the past. There is either a dogmatic view of completeness or "wiki rules," or just a cavalier attitude that it's funny to ruin new games for people who aren't in the "in crowd" that plays new releases immediately. There has been no one who has been able to show that the way things are currently done is actually better in any tangible way.
I realize that change is hard, and sometimes it involves a little work, but GB should always be striving to improve in every way. This applies just as much to the wiki as to any other part of the site. I already had a game, which I had interest in playing, ruined for me. I am trying to keep this from happening to someone else.
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