Play them and then watch so you can rage out at all the goofy things that happen.
The games hold up fairly well if you understand their quirks. Metal Gear Solid Original Recipe runs pretty well despite so many games of that era being happy will 20ish fps. The biggest thing to remember that Drew didn't use in the first game was going into a load/transition acts like a checkpoint. So if you use all your rations and run through a door with a load you are stuck with no rations. If you go through a crazy long dialog and don't want to hear it again, but are at a tough part, run through a load door and back. If you used all your ammo and rations on a pointless fight with guards, you may want to just die and come back since as long as you follow that trick you probably won't lose too much progress.
A mild spoiler for the show, but not the game so don't be too scared to read it:
In one episode Drew goes through a really long dialog and then tries to grab two tricky items all in one run. He pretty much spends an entire episode of this. He could have heard the codec, checkpoint, get one item, checkpoint, got the last item, checkpoint and had a much easier time had he known you could do that. Not his fault, though, of course.