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SlowHands

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SlowHands

366

Forum Posts

4046

Wiki Points

39

Followers

Reviews: 0

User Lists: 7

#1  Edited By SlowHands

Aww, I may have been into this, but I never saw your thread (I just dug for it).  Then again, it does depend on what games were going to be chosen.

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SlowHands

366

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Reviews: 0

User Lists: 7

#2  Edited By SlowHands

Lucky me: I live close enough to Dublin to travel there if I need to, but far away enough so that I don't have to experience any city nonsense.

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SlowHands

366

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4046

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#3  Edited By SlowHands
@The_A_Drain:  I forgot how wonderful the Darkness manual was.  Good stuff.

I'm going to ask you to pull and Infinity Ward here and for your next post instead of reviewing something else do Manuals (Warfare) 2.  Pretty please with a cherry on top.
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SlowHands

366

Forum Posts

4046

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39

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Reviews: 0

User Lists: 7

#4  Edited By SlowHands
@MB:  and   @The_A_Drain:  You are both cruel people and I adore you both.
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SlowHands

366

Forum Posts

4046

Wiki Points

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Reviews: 0

User Lists: 7

#5  Edited By SlowHands
@choffy21:  Aww, that's heart breaking.  To have a fear so strong of something so common.  I sincerely hope you can ascend higher than these fears can reach you.
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SlowHands

366

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#6  Edited By SlowHands

You people are so brave, but then again I am a big softie.

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SlowHands

366

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#7  Edited By SlowHands
@Dethfish77:  What a beautiful, tragic story.  However, to take it in a direction without using guns I propose this:

You begin the game at the absolute peak of a Fudgehog's life, whatever that may be.  Maybe he defeated a bunch of interdimensional murderous bees or maybe he bought a fancy car, something real flash.  Whatever, it is irrelevant.  We see the final seconds of it when we gain control of the Fudgehog.

We start our new adventure of a mundane family life eventually discovering that our protaganist has Candy-cer (christ I'm tired) and dies an uneventful death.

There, no guns.
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SlowHands

366

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#8  Edited By SlowHands
@Dethfish77:  Hmm... not awesome?  Paint me a picture with your words.
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SlowHands

366

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User Lists: 7

#9  Edited By SlowHands
@ieatlions:  Do you also think that there should be less violence in videogames overall?  Less swords, less aggresive driving?

@squidgyboy said: 
" games need action and guns are the source to action (and violence lol) but guns are always a great addition to great games. for example like the best games of all time have guns in the , games like: Half life 1-2, crackdown, COD4, goldeneye (n64) etc. GAMES NEED GUNS!!!!!!!!! "
Really?  What about games like Burnout Paradise or Viva Piñata?  Neither has guns but both are still excellent.  Though I suppose both have some form of violence...

@The_A_Drain said: 
"I'm a big supporter of games as art, and advancing storytelling etc, but when you come right down to it, they are a totally different medium from traditional storytelling, art, or motion pictures, so have to be handled in a different way. Eventually we will find that, but the medium is still young."
I allso like to think I am a supporter of games as art but then I though about it and most of the games in my current collection are grizzly man-shoots, so maybe I'm just a hypocrite.
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SlowHands

366

Forum Posts

4046

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39

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Reviews: 0

User Lists: 7

#10  Edited By SlowHands

Even worse:  you spent 300 Microsoft Points on a VIRTUAL toy car.