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SLowrAM

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FPS has come a long way

 It's great that games have come so far that now I can not appreciate them. 
I've gone back to finish F.E.A.R. as I remembered it being a real challenge for me and enjoying it but never finishing it.  I am enjoying it again, but not finding it near as challenging.  I guess the level of today's FPS games has prepared me well for the games of the past.  I can't get over how the rooms/areas seem so dead a crate here, a table there, a magazine on a desk that looks like every other desk.  They look as if a person tried to make them feel real and failed.  It's funny how it's so unnatural and doesn't feel real at all that I then appreciate how a person tried to make it feel real.  I think of having played BattleField Bad Company recently and how the environments there just seem natural and I don't think "man a person put these trees here and snow there and did up this wall".  I don't appreciate/think about the work that went into it at all as it seems natural versus trying to seem natural. Do you agree that it's great that games have come so far that now we can not appreciate them?

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