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Sly_Ry

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Sly_Ry

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#1  Edited By Sly_Ry
@Little_Socrates said:
" I don't think the world needs James Bond anymore. The people he fights aren't the world's enemies anymore. During the Cold War, we used James Bond to explore the terrors of technology and to watch a a man singlehandedly diffuse disasters the likes of which often rivaled the thermonuclear warfare we were trying so desperately to avoid. In the 90's, Brosnan's bond is famed for being a technofetishist, using and fighting the gadgets society was at that time afraid of creating.  Daniel Craig's James Bond is sort of a psychoanalysis of the phenomenon that was James Bond; what could possibly drive a man to kill the way Bond always has, and do it with such dry wit and lack of compassion? Thing is, humanizing Bond is not what people want from the character; we want him to prove to us that through ingenuity and good faith, we can eliminate the foe that frightens the world most. Right now, in America at least, that's probably terrorism. Most places, it's probably still thermonuclear warfare, and he's fought that enough times over the years now. Bond really can't fight terrorism for its own sake. He's fought profiteers, assassins, heist-masters, and extremely powerful lunatics before, but there's a reason we don't often send him to the jungle, urban or organic. His skills, outside of the older trapmaster Bonds, don't help him there. Especially with Daniel Craig, the strengths of Bond lie in fighting guards, doing research and espionage, and tracking people. If he doesn't know who he's looking for, and the people he's looking for are as alert and stealthy as he is, he's not really the right man for the job. The man to fight guerilla warfare singlehanded is more of a Master Chief type, as we've seen in levels like Sierra 117 or Outskirts. They need to be so tough that it doesn't matter who's got the drop on who; he's tougher, so he wins in a one-on-one.   What's there to be done with him? Well, they could go the route of Uncharted and send him after people with interest in the occult. He could still be stealthy and dry as he assaults their information, though there's less room for Bond's sexuality in these ventures. Alternatively, send him after Kim Jong Il types. Otherwise...well, I said it already. I don't think the world needs Bond anymore. "
You had me pretty interested until you mentioned Master Chief and were actually being serious about it. But I can see that you wanted to segue into talking about video games, so thats alright. It's hard for me to see how James Bond isn't relevant anymore after 22 films that have adapted to each time period they've been written in.  
 
I think Quantum of Solace was deliberately made ala Jason Bourne because that's the style relevant today or rather that's the style, sadly, that audiences expect from spy stories. So it only makes sense in that regard. Although I do like Quantum of Solace for certain reasons, I miss the old formula terribly!! 
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#2  Edited By Sly_Ry
@MonkeyKing1969 said:

" Sorry to say it, but XBLs problem isn’t the jerks, racists, and bigots. The problem is everyone else that watches and listens and doesn’t speak up. Each members cowardice is a crime and their silence is there own indictment of their own actions. 
"

What the hell is this crap? I don't have to engage with anyone on XBL I just want to play a game. If someone is being offensive I'll just mute their asses or block them or file a complaint. Problem solved on my end. Don't sit there and tell me I have to fight back with some ignorant jerk, racist, or bigot and if I don't stand up against it I'm some kind of coward. Don't ever mistake someone's silence for cowardice. I'm 25 years old I'm too old to be meddling in the immature affairs of online video gamer nerds and try to set their simple minds right. 
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#3  Edited By Sly_Ry

I was waiting for him to mention Darksiders and man am I glad he did! I will buy this game. 

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#4  Edited By Sly_Ry
@WinterSnowblind said:

" I'm amazed that anyone could consider the first game better than the second.. which I felt was a huge improvement in every single aspect.  And the first game was already rather amazing.  But unlike ME1, ME2 was designed with ME3 in mind and it's something we already know they've working on and was planned out alongside ME2.  The choices and actions, etc, should all carry over far more fluidly than they did from 1 -> 2.  Hopefully resulting in more than just emails telling us what happened previously.  I have no idea how they'll handle the characters, but considering the second game was all about putting together a team, it'd be pretty sad if that's all ignored for the third and we're left having to put together a new team.  That being said, I could see several members just being on the ship and having a few lines, not actually being proper party members. "

http://www.shamusyoung.com/twentysidedtale/?p=7004
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Sly_Ry

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#5  Edited By Sly_Ry
@blacklabeldomm said:

" yo check this out, they plan was to call them taliban, then when errbody forgets about the game they decide to rename the taliban to pump out a few news stories just befoh the launch of the game! "

Now errbody in the club gettin tipsy,  
Errbody in the club gettin tipsy,
Now errbody in the club gettin tipsy,
Errbody in the club gettin tipsy,
Now errbody in the club gettin tipsy,
Errbody in the club gettin tipsy,
Now errbody in the club gettin tipsy,
Errbody in the club gettin tipsy.    
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Sly_Ry

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#6  Edited By Sly_Ry
@Vitor said:

" @Sly_Ry said:

" It shouldn't sadden you that they're moving back to Star Wars considering there are different teams that work on each of their games...   For me: Mass Effect > Mass Effect 2. So, although I totally agree with you on most of your points that it is an incredible game/franchise, and maybe the best of all time...Mass Effect 2 just rubs me the wrong way. Sadly I'm sure I'm in the minority for thinking that.  But I get what you're sayin! "
I agree - there's something about the combat in ME2 that still feels way behind the times. Cover is too sticky, movement clunky and the enemies take too many hits to go down, thus making your weapons feel somewhat underpowered. Plus, each combat scenario is almost identical in design to the last, with level layouts and overall pacing that doesn't come close to matching that of an actual 3rd person shooter. It often feels like 2 separate games, with the dialogue and exploration sequences standing out as amazingly well written and realised but the combat really left me cold. It's the worst kind of corridor shooter with no real set pieces of changing up of the game mechanics in the manner of something like Gears or Uncharted.   Thank God that the rest of the game and the universe in which it's set is so amazingly well realised. Still prefer the first though as a game, although the second has better characterisation imo.    "
I think the best parts of Mass Effect 2 are the squad stories. I loved them! What I found lacking was that after you learn all these characters and feel for them and gain their loyalty...hardly any of them actually play a pivotal role in the end. Kinda feels like a waste. I thought it was going to be a mission where everyone will have an important role with their own ending. Like a "Thank God I brought this person along" kind of feel.  
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#7  Edited By Sly_Ry
@cabelhigh: The feeling of exploring a fresh new sci-fi universe for the first time is unmatched by a sequel. I felt the story was much more interesting and compelling.  It actually had an arc with both the hero and villain. The great reveal on Ilos was incredible. The more you put into the story, the more you got out of it.  All the knowledge and experience you gained culminated into an epic space battle at the end where you really feel like things mattered. It was some classic and powerful stuff. I liked the combat too, because you could use multiple effects in a row. For example I could use 'lift' then 'throw' right after one another and not have to worry about the recharge. There was even an explanation why you didn't have to reload. Simple stuff like this that went a long way for me. It might have had some technical hiccups here and there, but I looked past them. I played through the game 5 times with different classes. ME2? Once. 
  
I could go on but I'm good for now.  

Here's a good read: A plot analysis of Mass Effect 2: http://www.shamusyoung.com/twentysidedtale/?p=7004
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#8  Edited By Sly_Ry

It shouldn't sadden you that they're moving back to Star Wars considering there are different teams that work on each of their games...  
 
For me: Mass Effect > Mass Effect 2. So, although I totally agree with you on most of your points that it is an incredible game/franchise, and maybe the best of all time...Mass Effect 2 just rubs me the wrong way. Sadly I'm sure I'm in the minority for thinking that.  But I get what you're sayin!

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#9  Edited By Sly_Ry

A few of them have been mentioned (Robocop, Terminator, Fight Club etc). But there's only two movies I know for sure that I've seen a ridiculous amount of:

'Starship Troopers' and 'A View to a Kill'.  
 
I know. 

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#10  Edited By Sly_Ry
@Mistzero said:
" The Room, its so horribly bad that you must watch it just  for the experience. "
Oh Hi Mark! 
 
Seriously I'm a little jealous of you for having seen that. I need to check it out. I've only watched youtube clips in the past and it is...unbelievable.