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Sniipe

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Getting Into... RPGs

I almost feel like this "Getting Into" stuff is going to become a recurring thing.  I've been gaming all my life but my interests have been relatively shallow.  I'm looking to expand them.  On that note, I desperately want to be an RPG gamer.  Whenever someone talks about an RPG with fondness I wish I could participate in the discussion.  I love sci-fi and fantasy novels.  I love deep stories.  I should love RPGs.  I buy them compulsively telling myself, "This time, you WILL finish this game."  But there are problems. 
 Firstly, in games like Dragon Age, Fallout 3, or Mass Effect, where skill points are assigned, I'm always worried I will mess up my character irreparably.  To calm myself I spend hours upon hours of time on the Internet researching character builds, usually while I sit at the main screen of the game the day I got it (as I am doing now with Mass Effect).  I am unable to make my own character decisions to suit my playstyle.  I research which characters to take along, what weapons to use, and about the long-term affects of dialouge choices.  Inevitably, I will stumble upon a spoiler for the game.  This ruins my experience, so why don't I just stop?  Well, I'm more afraid that the fun will be destroyed with a bad character than that it will be destroyed by a spoiler.
I've tried to play many Final Fantasies (I, III, IV, VI, VII, XII) but I end up quitting, probably from fatigue.  I like what I'm playing but 1) I die a lot, and 2) my  "OCD" kicks in.  I have literally restarted a Final Fantasy a good 10 hours in because I missed one sort-of-important-yet-optional item.  I look in every single corner for items and go through every dialouge sequence.  I know this is what a lot of people like about RPGs but to me it seems like a waste of my time.  The thought of putting 100 hours of my life into a game is a daunting thought.  Many a time I will restart an RPG because I feel like I'm "going too slowly".  When I go back to an RPG I haven't played for a while, I almost always restart again.  Stupid, I know.  All of my feelings are irrational, but I can't get over them.   I feel like this attitude could change but I need to be introduced to the experience gradually. 
The "RPGs" I have played through are every Pokemon game besides D/Pe/Pl, Mario and Luigi's Superstar Saga, and Paper Mario and the Thousand Year Door.  I watched the whole Endurance Run of Persona 4.  I think that's it but there are probably a few more.  I've had Chrono Trigger DS since release day and stopped at the place with the jungle-people-things.  I think I have almost beaten Crisis Core.  I'm loving my playthrough of Borderlands but fatigue's set in at about level 30.  I'm hoping to pick up Bowser's Inside Story soon and I am willing myself to finish Mass Effect and Fallout 3 this year (though I'm worried that when I start Fallout 3 I'll feel the need to restart, and my character's pretty built up).  My question is, good people of GiantBomb: 

What RPGs would you recommend for someone with my relationship with RPGs?  I'm looking for something not too intimidating, with a good story and characters, maybe a classic.  A game that lends itself to being the first (or next) step in becoming an RPG gamer.  Really, anything you loved yourself.  Also, some advice on how to handle my irrational antics would be nice.  Thanks!
 
Hopefully the rare person with the same dilemma as me can get something out of this discussion as well.

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Sniipe

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Edited By Sniipe

I almost feel like this "Getting Into" stuff is going to become a recurring thing.  I've been gaming all my life but my interests have been relatively shallow.  I'm looking to expand them.  On that note, I desperately want to be an RPG gamer.  Whenever someone talks about an RPG with fondness I wish I could participate in the discussion.  I love sci-fi and fantasy novels.  I love deep stories.  I should love RPGs.  I buy them compulsively telling myself, "This time, you WILL finish this game."  But there are problems. 
 Firstly, in games like Dragon Age, Fallout 3, or Mass Effect, where skill points are assigned, I'm always worried I will mess up my character irreparably.  To calm myself I spend hours upon hours of time on the Internet researching character builds, usually while I sit at the main screen of the game the day I got it (as I am doing now with Mass Effect).  I am unable to make my own character decisions to suit my playstyle.  I research which characters to take along, what weapons to use, and about the long-term affects of dialouge choices.  Inevitably, I will stumble upon a spoiler for the game.  This ruins my experience, so why don't I just stop?  Well, I'm more afraid that the fun will be destroyed with a bad character than that it will be destroyed by a spoiler.
I've tried to play many Final Fantasies (I, III, IV, VI, VII, XII) but I end up quitting, probably from fatigue.  I like what I'm playing but 1) I die a lot, and 2) my  "OCD" kicks in.  I have literally restarted a Final Fantasy a good 10 hours in because I missed one sort-of-important-yet-optional item.  I look in every single corner for items and go through every dialouge sequence.  I know this is what a lot of people like about RPGs but to me it seems like a waste of my time.  The thought of putting 100 hours of my life into a game is a daunting thought.  Many a time I will restart an RPG because I feel like I'm "going too slowly".  When I go back to an RPG I haven't played for a while, I almost always restart again.  Stupid, I know.  All of my feelings are irrational, but I can't get over them.   I feel like this attitude could change but I need to be introduced to the experience gradually. 
The "RPGs" I have played through are every Pokemon game besides D/Pe/Pl, Mario and Luigi's Superstar Saga, and Paper Mario and the Thousand Year Door.  I watched the whole Endurance Run of Persona 4.  I think that's it but there are probably a few more.  I've had Chrono Trigger DS since release day and stopped at the place with the jungle-people-things.  I think I have almost beaten Crisis Core.  I'm loving my playthrough of Borderlands but fatigue's set in at about level 30.  I'm hoping to pick up Bowser's Inside Story soon and I am willing myself to finish Mass Effect and Fallout 3 this year (though I'm worried that when I start Fallout 3 I'll feel the need to restart, and my character's pretty built up).  My question is, good people of GiantBomb: 

What RPGs would you recommend for someone with my relationship with RPGs?  I'm looking for something not too intimidating, with a good story and characters, maybe a classic.  A game that lends itself to being the first (or next) step in becoming an RPG gamer.  Really, anything you loved yourself.  Also, some advice on how to handle my irrational antics would be nice.  Thanks!
 
Hopefully the rare person with the same dilemma as me can get something out of this discussion as well.

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Video_Game_King

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Edited By Video_Game_King

Oh, super easy: Nintendo RPGs are usually a good start, Earthbound included. I'd also recommend the original Final Fantasy and those DS Dragon Quest games.

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InfiniteGeass

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Edited By InfiniteGeass

Persona 4 fits all of your requirements except being a classic. That game is fucking amazing.

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Sniipe

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Edited By Sniipe
@InfiniteGeass: Well I watched the entire Endurance Run and I agree, one of the best games I ever... watched.  Should have mentioned that.  I picked up FES but it seems rather unapproachable compared to Persona 4.   I don't know if I could handle another 100 hours of Persona 4.  Thanks though.
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thecleric

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Edited By thecleric

If you want JRPGs, I'd reccomend a lot of DS titles 
If you want WRPGs, I'd reccomend a lot of PC titles. 
 
So I need specifics.. and junk.

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Magresda

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Edited By Magresda

Give FFX a shot , it's much more linear than other FF's (except XIII) and it's a much more focused experience with barely any collection, choices or optional things before end-game. In addition the battle system is a more traditional turn-based format making it a bit more friendly and accommodating for new players. Plus, it looks good for an 8 year old game. 

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vasta_narada

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Edited By vasta_narada
@Sniipe said:
" @InfiniteGeass: Well I watched the entire Endurance Run and I agree, one of the best games I ever... watched.  Should have mentioned that.  I picked up FES but it seems rather unapproachable compared to Persona 4.   I don't know if I could handle another 100 hours of Persona 4.  Thanks though. "
They're releasing a PSP remake of P3 that uses the P4 gameplay, so...if you don't mind staring at a portable screen, that should be good when it comes out. 
 
Additionally, I'm a big fan of the Mana-Khemia series. It's an item-crafting-based JRPG set around a fantasy-school. It's incredibly light-hearted, and the story is laughable at times, but...it's great. The characters are overdone in such great ways, and I found the gameplay to be extremely addicting. I probably spent somewhere around 10-15 just making stuff and gathering ingredients, not because it was required, but because it was fun.
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Sniipe

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Edited By Sniipe
@thecleric: JRPGs or WRPGs, QRPGS or LMNOPs, any good RPG.  I have so much fun with Nintendo RPGs and DS games in general, they're simple fun.  I don't know if I can get much more specific. 
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InfiniteGeass

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Edited By InfiniteGeass
@Sniipe: FES is OK, but Persona 4 is by far better. It's unfortunate that you've been spoiled of it's story though.
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thecleric

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Edited By thecleric
@Sniipe said:
" @thecleric: JRPGs or WRPGs, QRPGS or LMNOPs, any good RPG.  I have so much fun with Nintendo RPGs and DS games in general, they're simple fun.  I don't know if I can get much more specific.  "
Nostalgia, a really good niche jrpg for DS. REALLY good, imo.
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Video_Game_King

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Edited By Video_Game_King
@Sniipe said:
" @thecleric: JRPGs or WRPGs, QRPGS or LMNOPs, any good RPG.
Qatar RPGs suck! Seriously, all you do is QTE your way to boss fights with fat Russian mobsters!
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fwylo

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@Sniipe: I was having alot of the same troubles as you when I first got into them.  But I finally convinced myself that Whatever, everyone loves these games so much because each person has their own unique experience with them and they are unique experiences because tit is your own decisions that the game depends upon.  I used to look stuff up and say whats the best character to play but when it comes down to it, they probably aren't going to put a character in the game that you can't finish it with.  And as far as skill points are concerned, I put them into things I want.  My Vangaurd I'm playing on Mass Effect right now,(1st playthrough) Is maxed out in pistols and intimidation, and that dictates who I keep in my party to help with things I'm not skilled in.  
 
Point is, you should stop worrying about not having fun, and just HAVE FUN! Its a game remember. 
 
Another thing I had trouble with is non-combat times in the game, where you have to run around and quest and find things that are hidden.  But half the fun in these games is making fun of the soft times like that.  Watching the Endurance Run really opened my eyes to what RPG's are really about.
 
This one in particular.... 
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natetodamax

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Edited By natetodamax

Don't worry about spec-ing your characters so poorly that it cannot be fixed. Just go slow when picking skills or whatever and choose the ones that you think you will use. It's not that hard at all.

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Jimbo

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Edited By Jimbo

Just try not to worry so much, the developers and testing teams have your back.  It is extremely hard to end up with a character that just doesn't work nowadays - unless you go out of your way to do it, it just won't happen.  Mass Effect especially - I'm sure you could level up in Mass Effect with your eyes closed and you would still end up with a more than capable team.
 
Something like Dragon Age is a little more involved, but once you have a basic grasp of how a standard RPG party dynamic should work, levelling up your party members is nowhere near as intimidating as the level up screen might look at first glance.  Decide on your party structure (eg. Tank, Healer, Rogue, DPS), decide which character will perform which role and then exclusively focus on that one role when you are levelling them up.  As a rule, being a Jack of All Trades is not the ideal way to go in an RPG.
 
If your OCD is as bad as you say then you might be better off avoiding RPGs entirely.  I know that 'I must check every corner' feeling and it'll suck the fun right out of a game if you let it.  Have you considered trying a few adventure games?  They might suit you a little better - you can still get a solid story and characters but without that nagging "maybe I should have..." feeling, because generally speaking, you can only be right or wrong, and if you're advancing then you haven't missed anything.

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Garden_Ninja

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Edited By Garden_Ninja

  
It seems like your problem is too much choice, so  I suggest you try some JRPGs.  There are certainly exceptions on either side, but Western RPGs tend to have a focus on the main character, and a lot of choices (either affecting the playstyle of the character, or the gameworld).  JRPGs on the other hand, tend to focus on the story as a whole, over any particular character, and don't often have branching storylines, though they sometimes have crafting or cooking systems.  They also are much less likely to have scaled leveling, which means if you die a lot, you can just go grind.  There are still going to be choices -- at least in playstyle, and which sidequests you do -- but you are less likely to find big ones that affect the game in a JRPG.
 
The only recent JRPG I've played is Lost Odyssey, which is an excellent game.  For older games, I would suggest these (probably forgetting a whole bunch, so this is in no way exhaustive), in not particular order
 
If you do decide to play some WRPGs, I would echo what other people have said: it may sound trite, but try not to care so much about how your decisions affect the game.  You can make some of the decisions easier for yourself.  For class and character progression, you will usually be in good shape if you choose the Warrior/Fighter/Soldier class.  You'll have a lot of health, and (depending on the game), are less likely to have to manage skills.  If the game has it, turn on auto leveling, so the game spends your skill points for you.  For story related decisions, don't worry about "playing a character" on your first playthrough; just do whatever you would do.  As you get used to the conventions of the genre, and you still think you're enjoying them, branch out and take on more choices then.
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Edited By sewageking

Your problem is your need to find everything and to know how your choices will affect the game.  What is cool about many RPG's is that your choices do affect the experience, and that as a result you will have a unique experience with whatever given RPG you play.  Take Fallout 3 for example.  There is an absurd amount of content in that game, and your choices always have direct impacts on the story and gameplay.  I would recommend that when you play it, you don't even try to find everything.  Just let the story carry you through the game, and let your actions and choices reflect what you want to take away from the game.  Don't try to look up the "right" answers on the internet; let yourself think about what you want to do.  Also, don't use a walkthrough.  I know which part you are talking about in Chrono Trigger, and you will ruin it for yourself if you know exactly what to do.  The feeling that that game manages to instill in the player -- that you are traveling through time and really affecting the course of future events -- is something that can only be understood if you achieve it on your own.  Obviously the Pokemon games are the exception to this rule.  They are designed so that the main goal is to find everything, but most RPG's aren't structured like that.  Basically, just enjoy each game for what it is, and don't think about what you may or may not be missing.

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Edited By Bombs_Away

Maybe you just don't like RPG's.It doesn't make you a bad gamer if you don't. I personally can't stand them, but I know many who can't get enough. We're all different, you just gotta realise what games you're into, then get the most out of them possible.

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Edited By penguindust

Wow, you're really over thinking a lot of this stuff.  I never worry about character builds until the second run.  In fact, for me that's half the fun.  After I figure out how everything works in a game, I enjoy going back and trying it with my new found knowledge.  If there is one thing I've learned it's specialization is better than "jack-of-all-trades" most of the time.  Pick a few specific skills and work them heavily.  On occasion, you may need to place a few points in areas that are lacking, but for the majority, stick to areas that enhance your class.  Additionally, watch your hit-points and armor.  I generally place one into those areas (whatever they are called in the game) for every two that go toward combat skills.  I find it's better to be able to take a knock to the jaw more often than become a "glass cannon".  I have a tendency to die a lot, too in the early levels, but once I get over the hump, my strong health allows me to muster through most fights.    

" The thought of putting 100 hours of my life into a game is a daunting thought."

Don't think about that.  It's better just to focus on finishing the next mission.  There are no schedules in games.  Work the main quest, do some side tasks, or grind for experience.  Don't feel obliged to keep pushing forward.  Eventually, you will hit the end if you are persistent.  I've been working my way through Fallout 3 since launch and I'm not done.  I admit it takes a little bit to get reacquainted with the controls, but a quick look at my quest log and I am off and running again.  It's not important that I complete every quest and uncover every hidden treasure.  Hell, in Mass Effect there are a few minor ones I won't do because they irritate me too much*, but they don't have direct impact on the story, so it doesn't matter.  
 
If you like Borderlands, you might want to try a more "loot" based RPG like Diablo 2, Titan Quest, Torchlight or Sacred 2.  These particular games are less about the tale and more about leveling and gearing up.  Like Borderlands, you'll be going out and exploring for better items and experience.  Since story is not the selling point, if you leave it be for few months, nothing is really lost.  Other than that, from what you've written, you seem to know what's quality.  For a JRPG, you might want to look at Dark Cloud 2.  I suggest the sequel over the original because it's a much improved game.  It's an action RPG as opposed to turn-based, but it's kind of "old school" meaning it can be tough.  If that's not to you liking, take a look at Dragon Quest V: Hand of the Heavenly Bride on the DS.  Yeah, this is classic DQ, but the DS version is surprisingly fresh and fast paced.  I can recall only having to grind twice in the game.  Once, out of necessity, and once because I wanted to increase the level of a party member.  I could have not bothered since I had a lot of other capable party members, but I had developed a fondness for this particular one. 
 
Remember that most RPGs are designed these days to be much more forgiving than they used to be.  A lot offer the ability to dial-down the difficulty on the fly to get over the rough spots.  Take it slow and enjoy the ride.  Most of all, don't sweat the small stuff.  RPGs are often about exploration and that means experimentation is encouraged.
 
*I hate the thresher maws (big acid spitting worms) on the icy planets because they come up underneath the Mako,
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Edited By Hailinel

A couple of new DS RPGs are out this month that might be worth your time.  Sands of Destruction came out this past week, and Nintendo is publishing a Greek-themed RPG, Glory of Heracles, which comes out next week.

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Edited By shadows_kill

rpgs have turned into my favorite genre by far. Fire emblem and Baiten kaitos sorta started me into rpgs so i always recommend those first.. after watching the ER i started playing persona 3 FES and it is great (some things like fast travel in certain sections of maps is annoying) but i would highly recommend it still!

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Edited By FireBurger

Personally, one of the simpler RPGs I've played, but one that I enjoyed quite a bit was Eternal Sonata. I wrote a review of it if you want to check it out.
 
As for your "issues." To combat the issue of continually starting over, I would simply try and stick with the one game until you make it all of the way through. I know that, personally, I don't want to put down a game like an RPG for a while because I may forget where I am in the story and feel the need to start over. Try your best to start a game and stick with it. At the same time, if you genuinely don't like a game, go ahead and put it down for good. If you feel compelled to complete a game out of obligation, you're not going to have fun and you're going to fatigue yourself with the entire genre.
 
As for the skill points issue: All I can say is, "relax." :) I understand what you're saying, but the likelihood of you screwing up a character so badly that the game is unplayable is slim to none, especially with more modern RPGs. There are a few general rules to follow: Always invest in at least some combat skills (you may want to play the whole game as a smooth-talking, mechanical genius, but it's not going to happen), try and focus your points into a few different areas (it's better to be good at a few things than mediocre at a lot), and if you have a party, try and bring along different types of characters (ie. close-quarters, ranged, engineer etc.). 
 
Lastly, remember that gaming is about having fun, and RPGs, specifically, are about carving your own story into the world presented to you. You could look online and try and find all of the "best" decisions and items, but at the end of the day, that's that person's experience with the game, not yours. If it weren't for making choices for yourself, then there would be no reason to play an RPG; you'd be better off playing a linear adventure game that guides you down one path and doesn't stress you out. Whatever decisions you make and actions you take are not "worse" or "better" than another person's. There is no "right" way to play an RPG; you simply have to make your own story out of it. Personally, I find RPGs to be so much fun because of the fact that you can inject yourself into the world, and try and make the best decisions that you can and then see how they turn out. Just like in real life, mistakes are part of the process and it's both the mistakes and good decisions that make the game your own. You take that away and you no longer are role-playing; you're just going through the motions.
 
Good luck.