Reasons to play Clock Tower on the SNES and not the Wonderswan
By Snowwika 3 Comments
There's not much info on the Wonderswan version, so I started playing it to see what it's like. I don't like it nearly as much as the SNES version. Here are a few reasons why:
- The cursor moves a hell of a lot slower in the Wonderswan one (although occasionally this is nice when trying to grab a doorknob while running)
- Since it's only black and white, the graphics aren't as clear as the colour one for the SNES
- The Wonderswan ROMs haven't been translated into English, whereas the SNES ones have
- There's no portrait of Jennifer (and since it's black and white, you wouldn't be able to see her health anyway)
- There are no names or pictures by the dialogue so it's hard to tell who's speaking sometimes
- The dialogue text goes over the screen, blocking some of your view
- You can only scroll through the items in your inventory by equipping them; there's no list like in the SNES version
- Jennifer walks even slower in the Wonderswan version than in the SNES version (and that's really saying something)
But there are just a couple pluses:
- When climbing stairs, it fades to black for a few seconds and comes back to Jennifer at the top as opposed to waiting ten-plus seconds for her to climb
- The word "Pause" shows up on the screen when the game is paused
- The cursor stays in the same spot when you move rooms (really only nice if you're being chased, though)
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