Shiren the Wanderer on the DS.

With all this talk of Shiren the Wander on Wii , it made me want to revisit the game on my copy for the DS. I picked it up on the cheap at our local micro Center and its one of those games i've  never bothered to sell, since its for the DS and I only own a total of 4 games for it.   
 
This is the first real rougelike I've ever played and I have to say I wish they were a little less bullshit.  The only time I seem to die in these games is when I get screwed over by the random nature of the game. For instance I was having big problems with a random monster in the game so I used a scroll of sleep to get an extra move on him and end up beating the monster to move forward.  On the next level 6 monsters surround the door in to where my ally had to remain behind, I started to empty my inventory but every attack I made still came back with 5-6 more and I died not able to make a step. 
 
What seperates rouglikes apart from normal RPG's is that when you die, you start in room 1 at level 1 with no money, weapons or armor, aside from what you've been storing in your warehouse, which you don't have acess to until you progress in the game a ways. As you can see this is rather frustrating, apparently the correct way to play this game is to collect money and scrolls, get to a town with a blacksmith, pick the weapon you want to level up and put money and scrolls into it to pimp it out as far as you can take it, do the same with a sheild then after like 50 tries you have the proper equipment to go balls to the wall and really work your way through the game. Yes it is as frustrating at it sounds, but I have to say I'm still having alot of fun with the game, its perfect on the DS, you can start at the beginning plow through to the first village with a  warehouse and a blacksmith and move on.  
 
I've said for a while I'm no longer into JRPG's that don't run on my DS. I like to flip that screen closed, plug it in and walk away and go do something else. I'm sincere in my opinion that that flip screen is the single greatest leap forward in video games since wireless controllers.
 
Tonight, I'm playing cards with my friends, tomorrow, work then papa time which will include pancakes. Sunday, quick work day then dnd4e.

Start the Conversation
2 Comments
Posted by Sovietdancnbear

With all this talk of Shiren the Wander on Wii , it made me want to revisit the game on my copy for the DS. I picked it up on the cheap at our local micro Center and its one of those games i've  never bothered to sell, since its for the DS and I only own a total of 4 games for it.   
 
This is the first real rougelike I've ever played and I have to say I wish they were a little less bullshit.  The only time I seem to die in these games is when I get screwed over by the random nature of the game. For instance I was having big problems with a random monster in the game so I used a scroll of sleep to get an extra move on him and end up beating the monster to move forward.  On the next level 6 monsters surround the door in to where my ally had to remain behind, I started to empty my inventory but every attack I made still came back with 5-6 more and I died not able to make a step. 
 
What seperates rouglikes apart from normal RPG's is that when you die, you start in room 1 at level 1 with no money, weapons or armor, aside from what you've been storing in your warehouse, which you don't have acess to until you progress in the game a ways. As you can see this is rather frustrating, apparently the correct way to play this game is to collect money and scrolls, get to a town with a blacksmith, pick the weapon you want to level up and put money and scrolls into it to pimp it out as far as you can take it, do the same with a sheild then after like 50 tries you have the proper equipment to go balls to the wall and really work your way through the game. Yes it is as frustrating at it sounds, but I have to say I'm still having alot of fun with the game, its perfect on the DS, you can start at the beginning plow through to the first village with a  warehouse and a blacksmith and move on.  
 
I've said for a while I'm no longer into JRPG's that don't run on my DS. I like to flip that screen closed, plug it in and walk away and go do something else. I'm sincere in my opinion that that flip screen is the single greatest leap forward in video games since wireless controllers.
 
Tonight, I'm playing cards with my friends, tomorrow, work then papa time which will include pancakes. Sunday, quick work day then dnd4e.

Posted by DEVILinIRON

One of my favorite games on the DS aside from the Etrian Odyssey and Castlevania games...