SpaceInsomniac's forum posts

#1 Posted by SpaceInsomniac (3885 posts) -

I don't know if it made it Stateside, but Icona Pop has a song called I Love It that has the worst verse / chorus switch.


I crashed my car into the bridge...


I don't care!

It's in so many commercials, and understanding the lyrics, I can't help but think how stupid it is to crash your car and be so proud of it.

I always thought that wasn't about being proud of crashing your car into a bridge, it was about admitting a mistake and not letting it affect you. Still kind of stupid lyrics, though, but they they're not complete nonsense.

#2 Posted by SpaceInsomniac (3885 posts) -

@lvl3bard said:

Just bailing on a job is an incredibly shitty thing to do.

You realize that if you just bail, someone else is going to have to cover your shifts? How is that fair?

You're right. I have co-workers who I care about there. Thanks for your post.

All right guys, thanks for the feedback, I'll put in a two weeks notice which conveniently would be right before finals. Hopefully I can actually study before finals.

If possible, I'd suggest putting in your two weeks notice, and then trying to give away your last several shifts to any employee who will take them. It doesn't have to be an either / or situation.

#3 Edited by SpaceInsomniac (3885 posts) -
@cagliostro88 said:

@spaceinsomniac said:

Only the inquisitor can use potions other than the basic health potions. For that reason, have the inquisitor stick to health regeneration potions, and save the standard health potions for the rest of your party.

No, that's incorrect. They just designed it in a nebulous way. On the "equip potion" screen, click in the right upper corner and you can switch to your companions. There you can choose the setup you wish and then click on the various potions/tonics/bombs to create them for each character individually

Cool. Thanks for explaining.

@theht said:

I thought you couldn't issue basic attack commands to pary members, but that's only true when you hit pause to out orders. If you enter the tactical mode, then you can set up basic attack commands from there.

And this isn't a tip so much as it's a warning: the companion AI... let's just say it leaves something to be desired. I hadn't noticed until I fought the dragon in the Hinterlands and they were running into fire and standing still in dragon breath while downing potions. Yeesh.

I just recently figured this out myself. After you give your companions a "hold this position" order, they'll no longer be stupidly running into danger. When a fight starts, give your mages and archers "move to this point" orders, and then tell everyone in your party to hold their position. After that, you won't have to worry about your projectile focused classes running into battle and getting themselves killed.

It seems I can only issue the order to everyone, and later cancel it for melee fighters, though. Does anyone happen to know of a way to tell only the targeted character to hold their position?

#4 Posted by SpaceInsomniac (3885 posts) -

A few tips I've noticed from playing:

Only the inquisitor can use potions other than the basic health potions. For that reason, have the inquisitor stick to health regeneration potions, and save the standard health potions for the rest of your party.

Mages tend to be a little more elemental with the damage they do, as opposed the other classes. For this reason, for every mage in your party, have a staff of each elemental type. Many enemies are especially vulnerable to certain elements. There are also certain "doors" that require a specific element to open, so be prepared.

Once you start picking up shards--which are found by using those skull telescope type things in each area--be sure to unlock the quest associated with them as soon as you can.

#5 Edited by SpaceInsomniac (3885 posts) -

So the thread titles don't let you put a lot of information there, but for those who live in the US, you should know that there's currently a nice GTA deal at Target. If you trade in your PS3 or Xbox 360 copy of GTA V, they will give you a coupon worth 30 dollars off the PS4 or Xbox One version of GTA V.

So if prettier graphics, 1080p, 100 new songs, first person mode, etc isn't worth it for 60 dollars, how about 30?

#6 Posted by SpaceInsomniac (3885 posts) -

I'll just leave this here:

#7 Posted by SpaceInsomniac (3885 posts) -

@jeffsekai: @turtlebird95:

If I'm not mistaken, it's also only two-player, and doesn't support any of the campaign missions. Want to take over an outpost with a friend? You can do that. Want to play the story with a friend? That you can't do.

#8 Edited by SpaceInsomniac (3885 posts) -
@splodge said:

Edit: @patrickklepek might still find all this interesting. Personally, I would love to know what the real reasoning is behind Rebellion's behavior. A spurious copyright claim is usually something expected from copyright trolls and con-artists.

It seems like the typical PR defense of this vile shit is "well, we have to protect our brand, or else then anyone could use our name for whatever they want" which, in addition to being a BS "slippery slope" fallacy, just seems logically wrong. Even if all of that is true, what is stopping Rebellion games from approaching Ironclad and saying "We need to protect our brand, but we'll be happy to license our brand to you for the grand total of one dollar"?

That way, everything is nice and legal, and the big company doesn't risk setting any precedent of not protecting their brand. This sort of "we have to destroy you to protect ourselves" logic is absurd, and seems to be completely unnecessary.

#9 Posted by SpaceInsomniac (3885 posts) -

I didn't happen to walk into the building where you first see her, and by the time I discovered my mistake, I would have had to replay eight hours of the game just to have her join my party. All of this as someone who was specifically playing through Dragon Age Origins for the first time in anticipation of the new game.

That sucked.

I also don't really get bothered by the use of various tropes. It's the material that those tropes support that I can have an issue with. You can fill your story with loads of well-trodden territory, and I won't care, as long as you do a good job of telling that story and you make things interesting. You could also be completely original and write stupid boring crap.

But again, that's just how I personally feel about the subject. This was a good read, though.

#10 Posted by SpaceInsomniac (3885 posts) -

It really depends on the story being told. For example, I don't think the ending of Red Dead Redemption--the part where the credits actually roll--would have been anywhere near as effective with any other form of media. And I can think of a few other games, such as the Stanley Parable, that wouldn't work at ALL in a non-interactive format.