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SpaceInsomniac

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SpaceInsomniac

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@htr10 said:

Alright, I could only handle a couple minutes of YouTubers, but I did enjoy the castle guard doing a flying jump kick from across the screen and the horse gliding.

This game looks unplayable at times. Someone let me know when it is patched enough that you can go a few hours without seeing a glitch.

Jeff and Brad and everyone else on staff are you tubers. They even have their own you tube channel.

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SpaceInsomniac

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#2  Edited By SpaceInsomniac

@humanity said:

@frodobaggins: I’d argue that it’s usually advisable to not judge anything based on face value.

Correct me if I'm wrong, but I don't think he's saying you should judge a book by its cover. I think he's saying you should judge a book by the book itself, rather than things you might infer about the person who wrote the book.

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SpaceInsomniac

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#3  Edited By SpaceInsomniac
@kiptok said:

@theht: i didn't say that the same exact game would be better from female creators (the game would not be the exact same though) or that anyone can give a game character real autonomy but i made that obvious point for my counter to the defenses that "she owns her sexuality" in the way actors/musicians/performers etc. might. the game developers make her act for their game however they want. what i meant

People can absolutely criticize Bayonetta's sexuality or clothing as something they personally feel is out of place in the game. However, when doing so from a position of conflict with their personal social values rather than other equally subjective reasons--they think her clothing looks dumb, they find the sexual tone to be silly, etc--I feel that opens up the whole can of worms described below.

Regarding the lack of agency and criticism of female characters, here's my view on the subject, which I've posted before:

The question for me is what is the difference between shaming a woman for her attire, and shaming a character for theirs? I think the answer to that question is agency. A woman chooses how to dress, and a character does not. However, I would argue that agency alone is not a good enough reason to shame a character, because inevitably by shaming a character without agency you will shame women who do have agency.

I do not see how someone can question the appearance of a game or movie character without implicitly attacking women--and men, for that matter--who see nothing wrong with that character. If you say "this is sexist, this is inappropriate, this is offensive, this should not be" how can you do so without criticizing the social values and opinions of those who disagree? From female cosplayers who choose to dress as that character, to women who are artists and love to draw that character, and even just women who often choose to dress in clothing as revealing as those worn by a criticized game character. You're telling them all that they're wrong for their opinion, and that this isn't the proper way for a woman to be represented. And either you have no business doing that, or it's acceptable to decide how women should be presented.

You can't say "As a woman, you're not wrong for any way you choose to dress," and then say "as a woman, you are wrong if you do not agree that this character is dressed inappropriately," and that's the problem. You don't get to decide when a woman is inappropriately dressed. The belief that anyone can judge characters for their attire while somehow not implicitly being judgmental of women who choose to dress the same way or otherwise identify with that character is misguided at best.

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SpaceInsomniac

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I want a seduce and destroy game that secretly opens up to an uber pretentious magnolia adventure game. That's the only thing I'll take.

This made me laugh really hard. I love that movie, especially because it introduced me to the music of both Aimee Mann and Supertramp.

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SpaceInsomniac

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@m1xtapes said:

Hmm, I think the game is practically un-mockable. I'm Richard, I will PM you 2 Steam Keys now.

So there was a serious bit towards the end of that video. Is part of this experience poking fun at a somewhat uncomfortable topic, while trying to give advice in the end to treat your romantic pursuits with respect? At least that's the way it looked in the trailer.

At any rate, good luck with your game. The production values seem pretty high, and it looks like something that would have been fun to make.

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SpaceInsomniac

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#6  Edited By SpaceInsomniac

1:37 Well, that's one can't fail way to pickup women. I wouldn't advise it, though.

So this is an FMV comedy game using paid actors and actresses that is jokingly presented as real life examples of trying to seduce women? That's pretty weird.

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SpaceInsomniac

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#7  Edited By SpaceInsomniac

I think it's a great idea. Let people play as the whoever they want.

I don't care what race or gender I play as, but I'm not really big on silent protagonists, and very few games put as much care into a voiced and fully customizable protagonist as something like Saints Row. Unless they're going to put that kind of effort into things, I'd much rather have a well written character of any gender or race.

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SpaceInsomniac

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#8  Edited By SpaceInsomniac

@nodima said:

To be fair, I doubt that's the "mainstream media's limited understanding" so much as "this is the level of rights to a real game we're willing to pay for" or "this is the game our marketing team came back to us with".

Funny clips though!

To clarify, I was referring more to the "I'm a pro e-sports guy who has only missed five shots in my pro e-sports career" type of limited understanding, rather than Titanfall 2 being popular.

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SpaceInsomniac

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#9  Edited By SpaceInsomniac

Counterstrike you might guess? Call of Duty? Maybe even Overwatch? No, the popularity of those games are nothing when compared to The Fall.

So I watched an episode of the CBS network television series "Bull" recently, which originally aired about a year ago. It's not a great show, but you could do worse in the courtroom drama genre. Anyhow, this particular episode had a whole MLG type plotline, and I was quite surprised to see the show using Titanfall 2 for its "this is the most popular game in the world, and people can make a fortune playing it" narrative.

They referred to the game as "Titanfall," never Titanfall 2, and they kept calling it "The Fall," I guess in an attempt to sound cool. "I didn't know you played The Fall?" Considering the level of actual success found by Titanfall 2, and all the other stupid things the episode got wrong about both that game and games in general, it was pretty hilarious.

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In the opening scene, a professional Titanfall 2 player misses a shot, which causes his team to accuse him of intentionally throwing the game. Later in the episode, you learn that the player in question has missed maybe five shots in his entire pro-gaming career. That's a bit like the idea of a professional tennis player missing only five shots in their whole tennis career. The simple idea of a zero-sum game being played at the highest levels of competition seemed completely lost on these writers.

Apparently, another CBS drama Madame Secretary, also featured Titanfall 2 product placement.

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Be honest, you all knew that it was going to be Titanfall 2 that was bigger than the World Series, right?

Yeah. And the mainstream media's limited understanding of video games continues unabated.

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SpaceInsomniac

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#10  Edited By SpaceInsomniac

@rk92 said:

@spaceinsomniac: yeah it has a 74 on metacritic right now, with the popular sites reviews in progress generally saying positive things which will probably put it in that range. Which is around the score I was expecting

Here's another positive review, although one that admits it's going to be best to wait for a sale or some bug fixes. It's a shame, but I hope they keep working on fixing the issues. I'll almost certainly never play this game due to some pretty hardcore gaming mechanics--limited save system, food that rots in your inventory if you carry it too long, etc--but it's pretty great that this game exists for people who want an RPG experience that unforgiving.

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