SpaceKangaroo

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SpaceKangaroo's forum posts

#1 Posted by SpaceKangaroo (113 posts) - 3 months, 1 day ago

It didn't feel that short to me, my completion time was also 4 hours 30 mins.

So much crazy crap goes on, I can't blame it for being that long. It's a dense experience is the way I'd put it, apart from the first stage of the last boss fight I thought it was great start to finish.

I'd suggest playing on hard anyway, I didn't know whether to expect Bayonetta level of difficulty and went with normal. Turns out I didn't die in combat, only on some QTE's. I'd try to learn combos but the enemies were too squishy for them, so yeah - go with hard mode (you'll likely pick up the parry system quicker too).

#2 Posted by SpaceKangaroo (113 posts) - 4 months, 1 day ago

I thought the demo opened up well, but then lots of open areas and fighting guys with guns behind cover wasn't great.

#3 Posted by SpaceKangaroo (113 posts) - 4 months, 13 days ago

I did some C++ game in OpenGL last year for a graphics module, can host the game/source code on some site and link it here if you want.

#4 Posted by SpaceKangaroo (113 posts) - 5 months, 5 days ago

No EU store update yet, I assume it will be later this afternoon.

#5 Posted by SpaceKangaroo (113 posts) - 5 months, 12 days ago

Yeah the integration with Mario/Nintendoland is simple but great :D

Especially when you see your friends comments :p

#6 Posted by SpaceKangaroo (113 posts) - 5 months, 14 days ago

I've found myself leaving my gamepad docked next to my desktop when I'm doing work just to watch WaraWara plaza, I guess it's likely the moderation that makes everything so pleasant :D some people draw some crazy ass things!

I've posted a few things for games like ZombiU where I've got stuck, tagged a spoiler and not really expected a reply - but people have replied pretty quick to things (really hope this keeps up, having the ability to screenshot and post a message for something like that is awesome).

Aside from loading speeds of generally everything on the system, it's got me pretty excited for things in the future for the Wii U. I think notifications could do with some improvements, friends list things too (messages etc.).

How has everyone's experience been with Miiverse so far? anyone else leaving WaraWara plaza running in the background while they do stuff? or am I just crazy x_X

#7 Posted by SpaceKangaroo (113 posts) - 5 months, 14 days ago

Doesn't seem so great with current pricing, in the UK at least.

Like £60ish quid for £5 back.

Games typically being £50-55 too. £45-50 I wouldn't be so bothered about, I've come to expect downloads to be RRP.

#8 Posted by SpaceKangaroo (113 posts) - 5 months, 17 days ago

NNID: Spacekangaroo

Will get to adding people tomorrow morning!

#9 Posted by SpaceKangaroo (113 posts) - 5 months, 25 days ago

YAW!

Can't seem to find any info on this, does the Wii U version support 4 players split-screen for zombies?

If so, any idea if the gamepad integrates the same way? (i.e. 3 players on screen, 1 on pad)

Only interested in playing the SP and local co-op on zombies, picking a Wii U up next week (UK launch) so I thought I might as well throw my money at the Wii U version.

#10 Posted by SpaceKangaroo (113 posts) - 6 months, 1 day ago

@muralbat said:

Thankfully I went for the ZombiU pack for the pro controller with the game as a useful extra. Still Im sure I'll get some fun out of it. I'm like the WORST horror game player ever, Im not the bravest of men so I didn't expect to get much gametime out of it my plan was to trade it in early and get something else!

Still seems worth it considering how much that Pro Controller is going for separately (seems like £40-50 here in the UK).

I was expecting possibly some roguelike charm - will see how the GB crew talk about it, I'll likely just shove mine straight on eBay if it's truly terrible.

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