Will I get to beat up a whopping two or three supervillains and spend 50 hours collecting grocery bags or whatever this game's treadmill happens to be?
Great write-up, as always. I wish I liked The Dig more. Visually it was fantastic, and I loved the idea of LucasArts doing sci-fi. But those puzzles even now - maybe especially - feel like they were deliberately far too difficult as a means to fill time. It's a game I wouldn't mind seeing revisited someday, but I'm content leaving it in the past.
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