My favorite people behind the scenes of games
From developers to writers, these people have been the driving force behind some of my favorite games of all time, and some of whom I regard as personal heroes of sorts.
From developers to writers, these people have been the driving force behind some of my favorite games of all time, and some of whom I regard as personal heroes of sorts.
The original Leisure Suit Larry games were instrumental in my young adult years. As a kid, I played a ton of Sierra adventure games, which of course included Al Lowe's masterpieces. Looking back now from a modern gaming perspective, things like text input and the general adventure genre may seem a little outdated, but I still have a great deal of love for the games and their sense of humor. I wish Al Lowe was still involved in the industry somehow, at the very least as a writer, because I feel the man's gentle sexual humor would be pretty ageless and a hell of a lot funnier than the last two steaming LSL turds (which were created without him behind the helm).
One half of the Williams' duo, Roberta Williams was behind some of the greatest IPs in the Sierra catalogue, including the amazing King's Quest.
Ken Williams, along with his wife Roberta, was behind the helm of the glory days of Sierra.
Jane Jensen wrote and developed four of my all time favorite adventure games - Police Quest 3 and the Gabriel Knight games. Of all the writers for Sierra, she had potentially the most chops, as her stories were involved, complex, darker, and quite well done.
The developers of the superb Space Quest games, Mark Crowe and Scott Murphy were some seriously funny guys. A bit of the humor from the Space Quest games doesn't quite hold up today due to vast technology changes, but you can still appreciate the nerdy awesomeness of the series as well as the rest of the classic puns and jokes.
As the father of SCUMM and Monkey Island, along with Tim Schafer, Ron Gilbert demands my respect and gets it.
The man, the myth, the legend. Probably the single greatest game designer, period.
I might not like all of Tim Schafer's games past his adventure game phase, but I do highly respect the man's work and hope he finds his place again in the gaming world.
I stated earlier in this list that Shigeru Miyamoto is the best game designer, but if put to the question, I'd say I've probably played and enjoyed more of Sid Meier's games than any other developer on this list. The man's PC games are legendary for a reason, and between Pirates and Civilization alone, the man deserves every accolade he can get his hands on. The entire Firaxis team is pretty incredible.
Peter Molyneux may promise the sky, but he also knows how to create some amazing games. Bullfrog was a staple developer on my PC, and the Fable games are just a joy to play. I appreciate the risks he takes as a developer, but I hope he understands his audience once again.
While I may not entirely understand the games he's developed, I don't think I can deny the sheer amount of fun I've had with each main entry in the Metal Gear series. There is an insane amount of polish to every Kojima game, and the man continues not just to create quality games, but to learn from his mistakes and adapt to the market. That alone is pretty damn awesome.
Tim Curry isn't just one of my favorite actors (in a goofy way), he does some damn fine voicework. Plus, that work he did in Red Alert 3? Solid gold, baby.
Lori Ann Cole designed and directed one of my favorite series of all time, Quest for Glory. I'd love to know what ever happened to her.
How can you watch things like the BLLSL and not enjoy this duder? Teapot dancing 4 life, bitchezzzzzzz.
I vote Eric Pope as the consistently best dressed man in all of video game behind-the-scenedom.