This is... kinda tough. Maybe something like this, although I feel like I haven't had adequate time to let some of them soak in just yet, while some of them I feel are just nostalgia for the things that I wasted time on in high school:
I felt like I was listening to the audio of a trailer for a different movie the whole time. What a weird freaking trailer. But I guess the car chases look kind of neat? Seems like they at least nailed the visual aesthetic of the recent games.
PC - It's kind of a vast list... who even knows where to start? I'd probably pick something with lots of replay, like Civ, Guild Wars 2, or Europa Universalis, but those aren't the types of games I typically play on PC.
Honestly I don't think id's been relevant for some time now. All of the "never-before-seen" features they touted for Rage (different ammo types, open post-apocalyptic world) had been ripped straight from other games. It just doesn't seem like they've been able to keep up with a lot of the massive advances made over the last 7-10 years in terms of opening up game design and doing something different than corridor shooting. It's like you said, every empire has to fall sometime.
I've never necessarily played a game and cut myself off from playing its sequels, since there's always the hope that they'll improve in the future. But I have definitely taken a break from series before, especially annualized stuff like AC, to get a breather.
Great news. Glad to hear that Square-Enix's bizarre sales forecasts weren't enough to kill another AAA entry. Though I guess they need something to prop them up while they spend the entire next generation developing a Final Fantasy 16.